Back to 9Minecraft
Wiki 9Minecraft Wiki 9Minecraft
Arc Lib Wiki › Guides › Create a Quest-Like Progression System

Create a Quest-Like Progression System

Design Your Quest Structure

Use Arc's action, condition, and reward framework to build sequential objectives. Each completed objective (action + condition met) grants a reward and unlocks the next stage. Store progression state through rewards like items or status effects that mark completion.

Set Up Progressive Actions

Define multiple actions representing quest steps: gather items, defeat enemies, visit locations, or craft objects. Link each action to specific conditions—for example, "collect 10 of item X" or "defeat 5 mobs of type Y."

Chain Rewards for Progression

When a player completes a step, grant a reward that signals progress (like a quest marker item or buff). Make subsequent steps conditional on possessing this marker, creating a natural progression flow.

Enhance with Variety

Mix different action types to keep quests engaging: combine block placement, mob defeats, and item usage. Use location conditions to guide players through your world. Adjust reward values to balance difficulty and incentive.

Validate the Flow

Test the entire quest chain from start to finish. Ensure each step triggers correctly, rewards are granted properly, and progression feels natural and rewarding.