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Andromeda — Configuration

Every setting in the mod config file, with what it changes.

OptionWhat it does
unknown???
withheld[!!!] This feature has been withheld! It may be available in a future update.
deprecated[!!!] This feature is deprecated and will be removed in a future version!
smooth_tooltips[EXP] Smooth TooltipsTooltips will slowly flow towards the cursor. Compatibility can be hit & miss, so experimental, for now.
tiny_storage[EXP] Tiny StorageStore 4 more stacks of items in the 2x2 crafting space. Currently experimental, so proceed with caution!
translationsAuto Update TranslationsTry to download latest translations from GitHub.
recipe_advancements_generationAuto-generate Recipe AdvancementsTries to automatically generate recipe advancements for most recipes.
availableAvailableThis option dictates if this feature is active during gameplay. Particularly useful when used with scoped and data pack configs. If Commander is installed, this field becomes an expression.
bee_flower_duplicationBee Flower DuplicationWhen a bee pollinates a flower, the flower has a chance to spread, similar to grass. This won't happen every time you pollinate, as there is a 3-6 minute cooldown.
blocksBlocks
bugfixesBugfixes
cactus_bottle_fillingCactus Bottle FillingLets you fill glass bottles with water using cacti. The top cactus will break and drop a dead bush after 3 uses.
campfire_effectsCampfire EffectsCampfires will emit potion effects within a certain range.
falling_beenestsCan Bee Nests Fall?Bee nests will fall down after a while. You can also shoot them with an arrow.
clientClient
dragon_fightDragon Fight Tweaks
enabledEnabled
entitiesEntities
falling_propaguleFalling PropaguleFully grown, hanging propagules will fall after some time.
quick_fireFast Fire SpreadMakes fire spread much faster and wider.
fletching_table_tweaksFletching Table TweaksGives the fletching table a GUI where you can tighten the string of your bow for improved accuracy.
advancement_shadowFrame-Independent Advancement ShadowYou know that shadow in the advancements menu when you hover over any advancement? Now it won't speed up/slowdown when your frame rate changes.
furnace_minecart_tweaksFurnace Minecart Tweaks- Carts can store more fuel. - Carts accept any type of fuel, such as lava buckets, coal blocks, etc. - Carts can auto-refill from nearby chests.
gameGame
ghast_tweaksGhast TweaksVarious ghast tweaks.
guarded_lootGuarded LootPrevent players from opening unlooted containers when monsters are nearby.
guiGUI
gui_particlesGUI ParticlesSprinkle a little particles on your GUIs
infinite_totemInfinite Totem of UndyingInfinite Totem settings. Please see the wiki for more info.
informative_item_namesInformative Item NamesShows durability (in %), or item count.
item_frame_tooltipsItem Frame TooltipsEnable in-world tooltips for item frames.
itemsItems
lava_disintegratorLava DisintegratorAllows you to destroy non-fireproof items by right-clicking a lava bucket.
leaf_slowdownLeaf SlowdownEntities will move slower while standing on leaves. This should discourage players from running above all the fun things.
linkartLinkartAllows linking minecarts together.
lockpickLockpickCreative-only item, which allows opening things that you shouldn't.
loot_barrelsLoot BarrelsAdds random barrels with loot to caves!
magnetMagnetA special magnet which attracts selected items. Can be upgraded using Heart of the Sea.
mainMain
mechanicsMechanics
mending_tweaksMending TweaksTweaks mending by making it remove the "Too Expensive" error instead of repairing items via XP. Also sets anvil's XP cap to 40 levels.
minecart_block_pickingMinecart Block PickingAllow players to "pick" blocks via minecarts.
minecart_speed_controlMinecart Speed ControlAllows some basic control over minecart speed! This module does not adjust the physics in any way! Check out Audaki Cart Engine if you need something more advanced.
minor_inconvenienceMinor InconveniencePlayers will explode after taking any damage.
miscMisc
moist_controlMoisture ControlEnables some control over farmland moisture.
boatsNew BoatsAllows you to enable or disable new boats
minecartsNew MinecartsEnable or disable new minecarts with blocks!
no_more_adventureNo More AdventureRemove "Adventure Mode" from the gamemode switcher.
pouchesPouchesA collection of plant-themed pouches! Most pouches can be bought from the Farmer.
auto_plantingSelf Planting PlantsIf possible, plants will plant themselves after some time. Based on TinyTweaks by HephaestusDev.
slimesSlime Tweaks
snowball_tweaksSnowball Tweaks
crop_temperatureTemperature-Based Plant Growth SpeedPlants will no longer grow in every biome, and instead require their native temperatures. So desert cacti will no longer grow in ice sheets, etc.
name_tooltipsTooltip, not NameShow item's tooltip instead of the name above the hotbar.
tooltipsTooltips
vehicle_unentrapmentVehicle UnentrapmentEntities in the 'andromeda:escape_vehicles_on_hit' tag (Enderman by default) will stop riding whatever they're riding at the moment after getting hit. The vehicle must be in the 'andromeda:escapable_vehicle' tag. (Boats and Mincarts by default)
villager_giftingVillager GiftingAllows to restore some reputation by giving gifts to villagers!
villagers_follow_emeraldsVillagers Follow Emerald BlocksVillagers will follow you when you have an emerald block in your hand.
wikiVisit the wiki!
trading_goat_hornWandering Trader HornBy default, every 2 days you can blow the "sing" horn to summon a wandering trader. Please note, wandering traders will still spawn naturally. You can disable the "doTraderSpawning" gamerule if you don't want them to.
worldWorld

Base

OptionWhat it does
itemGroupItem GroupEnable Andromeda's display item group. You can still find items in vanilla groups even if this is disabled.
sendCrashReportsSend Crash ReportsData sent at crash: - Environment (e.g. client), - OS version (e.g. Windows 11), - Platform (e.g. Fabric), - Java (e.g. 17 Oracle Corp), - Bootstrap status (e.g Discovery), - Certain loaded mods. Crash reports don't have a unique profile attached.
sideOnlyModeSide-Only ModeDisable all modules which require Andromeda to be present on server.

Blocks

OptionWhat it does
allowLockPickingAllow Lock PickingRequires Lockpick to be enabled!
amplifierAmplifier
affectsPassiveApply Effects to Passive Entities?If off, effects will only apply to players
powerBed Explosion PowerAllows you to change the explosion power of beds.
unsafeBeds Explode EverywhereBeds will explode in every dimension. Conflicts with Safe Beds!
breakingHandlerBlock Breaking HandlerChoose what happens when players try to break a guarded container.
effectsRangeCampfire Effects RangeThe range for the campfire to emit effects in.
checkReachCheck ReachVerify that any of the entities in the range can actually find a path to the container.
divergenceModifierDivergence Modifier
EffectEffect
identifierIdentifier
effectListList of effects you want the campfire to emit.
NONENone
powerPowerConfigurable bed explosion power.
rangeRange
safeSafe BedsBeds will not explode when outside the Overworld. Conflicts with Beds Explode Everywhere!
UNBREAKABLEUnbreakable

Entities

OptionWhat it does
additionalFurnaceFuelAdditional Furnace FuelFurnace mincarts will consume more fuel every tick. -1 is infinite fuel.
tallFlowersAffect Tall FlowersEnables bee flower duplication for tall flowers, and disables bonemealing tall flowers.
all_pick_upAll Zombies Can Pick up ItemsAllow all zombies to pick up items, regardless of difficulty.
isAnvilMinecartOnAnvil MinecartIt's heavy!
isChestBoatOnBoat with ChestThe long awaited chest boat is now in the game!
isFurnaceBoatOnBoat with FurnaceI can't believe this – a furnace minecart on water!
isHopperBoatOnBoat with HopperQuickly pulls items inside itself.
isJukeboxBoatOnBoat with JukeboxNever get bored while sailing across the ocean again!
isTNTBoatOnBoat with TNTVery unstable, explodes on any collision
layersBuild Up LayersSnowballs will freeze water and form layers of snow when they hit the ground.
cooldownCustom CooldownIn ticks
enableCooldownEnable Cooldown
explodeOnDeathExplode on DeathGhasts will explode on death.
explosionPowerExplosion PowerGhast explosion power. The default is the same as TNT.
extinguishExtinguish EntitiesSnowballs will extinguish entities they damage, if on fire.
fireBallsConvertObsidianFireballs Convert ObsidianGhast fireballs explosions will convert regular obsidian into crying obsidian.
freezeFreeze EntitiesSnowballs will freeze entities they damage.
furnaceModifierFurnace Speed ModifierSame as above, but for furnace minecarts!
isJukeboxMinecartOnJukebox MinecartMusic on Rails!
maxFuelMax FuelSet the maximum allowed fuel for the furnace minecart. The default is 45000, and the maximum limit is 2147483647.
maxMergeMax Merge SizeThe largest mergeable size.
modifierMax Speed ModifierValues > ~1.5 are not recommended!
meltMelt When on FireSnowballs will melt when set on fire.
isNoteBlockMinecartOnNote Block MinecartsWorks the same way normal note blocks do
mergeSlime MergeLarger slime will merge with smaller slime.
slownessSlime SlowdownWhen attacking, the small slime slows down its enemies.
fleeSmall Slime FleeSmall slimes flee from their enemies.
isSpawnerMinecartOnSpawner MinecartNow it has an item!
takeFuelWhenLowTake Fuel When LowFurnace minecarts will take fuel from nearby inventory carts, such as minecarts with chests, hoppers and possibly modded ones. If a cart has stopped, you have to push it with your hand before it moves.
clean_pickupZombies Don't Pick up GarbagePrevent zombies from picking up useless garbage. Useful items include: tools, armor, any throwable item (if enabled), and the "andromeda:zombies_pickup" tag.

Gui

OptionWhat it does
anvilScreenParticlesAnvil Screen Particles
bundleInputParticlesBundle Input Particles
creativeScreenParticlesCreative Screen Particles
enchantmentScreenParticlesEnchantment Screen Particles
furnaceScreenParticlesFurnace Screen Particles
gameModeSwitcherParticlesGamemode Switcher Particles
clampXHorizontal clamp
deltaXHorizontal delta
clampYVertical clamp
deltaYVertical delta
creativeScreenParticlesVelXX velocity of Creative Screen Particles

Items

OptionWhat it does
breakAfterUseBreak After UseBreak the lockpick after use.
clockClockShows in-game time inside clock's tooltip.
compassCompassShows distance to compass' target.
enableAscensionEnable Totem AscensionEnables ascension of "Totem of Undying" to infinity. Otherwise, there's no way to make IToUs.
flowerPouchFlower Pouch
rangeMultiplierRange MultiplierMagnet's level is multiplied by this value to get its range.
recoveryCompassRecovery CompassShows distance to last death spot.
saplingPouchSapling Pouch
seedPouchSeed Pouch
spawnerPickingSpawner PickingAllow players to "pick" spawners Spawner minecart must be enabled to use this!
specialPouchSpecial PouchThe loot in this pouch is defined by the 'CustomLootId' nbt entry. Default loot is seeds.
chanceSuccess Chancee.g. 1 in 3
villagerInventoryVillager InventoriesOpen villager inventories.

Mechanics

OptionWhat it does
distanceCart DistanceThe minimum spacing between carts.
chunkloadingRadiusChunkloading DistanceThe radius of chunks that a given cart will load.
cooldownCooldown(in ticks)
highlightTraderHighlight TraderBlowing the horn will highlight the summoned trader.
instrumentIdInstrument Identifier
chunkloadingLoad ChunksLinked carts will load chunks as they move.
pathfindingDistanceMax DistanceThe maximum distance a cart will follow its parent for. Carts will break apart if their distance is greater.
respawnCrystalsRespawn CrystalsEnd Crystals will respawn after exploding (~1,6 - 3 minutes).
scaleHealthByMaxPlayersScale Health by Max PlayersChanges dragons health according to the maximum amount of players in the end. The formula is floor((sqrt(500 * i)) * 10), where i is max players.
shorterCrystalTrackRangeShorter Crystal Tracking RangeChanges the crystal tracking range from 32 to 24 blocks.
shorterSpikesShorter SpikesNewly generated obsidian spikes will be shorter.
velocityMultiplierSpeed MultiplierMultiplies the speed of the following cart.

Misc

OptionWhat it does
ALWAYS_TRANSFERAlways Transfer
baseUrlBase URLBy default, the mod will download translations from GitHub, this option allows setting a different base URL. The full url must end with [lang code].json, e.g. baseUrl + 'en_us.json'
recipeBlacklistBlacklisted IDsDoes not generate advancements for recipes with certain IDs.
namespaceBlacklistBlacklisted NamespacesDoes not generate advancements for recipes with certain namespaces (part of an ID before ":").
FOLLOW_GAMERULEFollow Gamerule
ignoreRecipesHiddenInTheRecipeBookIgnore Recipes Hidden in the Recipe BookDoes not generate advancements for recipe types hidden in the recipe book.
requireAllItemsRequire All ItemsPlayers must find all items in the recipe before it unlocks in the recipe book.
transferModeTransfer ModeShould the items be transferred or dropped upon death.

Option Manager

OptionWhat it does
module_conflictConflicting module enabled!
icebergConflicts with Iceberg versions <1.1.13.
side_only_enabledModule disabled in side-only mode!

Tooltip

OptionWhat it does
client[E] Client
both[E] Client and Server
server[E] Server

World

OptionWhat it does
affectBoneMealAffect Bone Meal
blacklistModeBlacklist ModeShould the following list act as a blacklist?
customMoistureCustom Moisture Range
idListItem ListBlock/Allow the following items to auto-plant.