Andromeda — Configuration
Every setting in the mod config file, with what it changes.
| Option | What it does |
|---|---|
unknown | ??? |
withheld | [!!!] This feature has been withheld! It may be available in a future update. |
deprecated | [!!!] This feature is deprecated and will be removed in a future version! |
smooth_tooltips[EXP] Smooth Tooltips | Tooltips will slowly flow towards the cursor. Compatibility can be hit & miss, so experimental, for now. |
tiny_storage[EXP] Tiny Storage | Store 4 more stacks of items in the 2x2 crafting space. Currently experimental, so proceed with caution! |
translationsAuto Update Translations | Try to download latest translations from GitHub. |
recipe_advancements_generationAuto-generate Recipe Advancements | Tries to automatically generate recipe advancements for most recipes. |
availableAvailable | This option dictates if this feature is active during gameplay. Particularly useful when used with scoped and data pack configs. If Commander is installed, this field becomes an expression. |
bee_flower_duplicationBee Flower Duplication | When a bee pollinates a flower, the flower has a chance to spread, similar to grass. This won't happen every time you pollinate, as there is a 3-6 minute cooldown. |
blocks | Blocks |
bugfixes | Bugfixes |
cactus_bottle_fillingCactus Bottle Filling | Lets you fill glass bottles with water using cacti. The top cactus will break and drop a dead bush after 3 uses. |
campfire_effectsCampfire Effects | Campfires will emit potion effects within a certain range. |
falling_beenestsCan Bee Nests Fall? | Bee nests will fall down after a while. You can also shoot them with an arrow. |
client | Client |
dragon_fight | Dragon Fight Tweaks |
enabled | Enabled |
entities | Entities |
falling_propaguleFalling Propagule | Fully grown, hanging propagules will fall after some time. |
quick_fireFast Fire Spread | Makes fire spread much faster and wider. |
fletching_table_tweaksFletching Table Tweaks | Gives the fletching table a GUI where you can tighten the string of your bow for improved accuracy. |
advancement_shadowFrame-Independent Advancement Shadow | You know that shadow in the advancements menu when you hover over any advancement? Now it won't speed up/slowdown when your frame rate changes. |
furnace_minecart_tweaksFurnace Minecart Tweaks | - Carts can store more fuel. - Carts accept any type of fuel, such as lava buckets, coal blocks, etc. - Carts can auto-refill from nearby chests. |
game | Game |
ghast_tweaksGhast Tweaks | Various ghast tweaks. |
guarded_lootGuarded Loot | Prevent players from opening unlooted containers when monsters are nearby. |
gui | GUI |
gui_particlesGUI Particles | Sprinkle a little particles on your GUIs |
infinite_totemInfinite Totem of Undying | Infinite Totem settings. Please see the wiki for more info. |
informative_item_namesInformative Item Names | Shows durability (in %), or item count. |
item_frame_tooltipsItem Frame Tooltips | Enable in-world tooltips for item frames. |
items | Items |
lava_disintegratorLava Disintegrator | Allows you to destroy non-fireproof items by right-clicking a lava bucket. |
leaf_slowdownLeaf Slowdown | Entities will move slower while standing on leaves. This should discourage players from running above all the fun things. |
linkartLinkart | Allows linking minecarts together. |
lockpickLockpick | Creative-only item, which allows opening things that you shouldn't. |
loot_barrelsLoot Barrels | Adds random barrels with loot to caves! |
magnetMagnet | A special magnet which attracts selected items. Can be upgraded using Heart of the Sea. |
main | Main |
mechanics | Mechanics |
mending_tweaksMending Tweaks | Tweaks mending by making it remove the "Too Expensive" error instead of repairing items via XP. Also sets anvil's XP cap to 40 levels. |
minecart_block_pickingMinecart Block Picking | Allow players to "pick" blocks via minecarts. |
minecart_speed_controlMinecart Speed Control | Allows some basic control over minecart speed! This module does not adjust the physics in any way! Check out Audaki Cart Engine if you need something more advanced. |
minor_inconvenienceMinor Inconvenience | Players will explode after taking any damage. |
misc | Misc |
moist_controlMoisture Control | Enables some control over farmland moisture. |
boatsNew Boats | Allows you to enable or disable new boats |
minecartsNew Minecarts | Enable or disable new minecarts with blocks! |
no_more_adventureNo More Adventure | Remove "Adventure Mode" from the gamemode switcher. |
pouchesPouches | A collection of plant-themed pouches! Most pouches can be bought from the Farmer. |
auto_plantingSelf Planting Plants | If possible, plants will plant themselves after some time. Based on TinyTweaks by HephaestusDev. |
slimes | Slime Tweaks |
snowball_tweaks | Snowball Tweaks |
crop_temperatureTemperature-Based Plant Growth Speed | Plants will no longer grow in every biome, and instead require their native temperatures. So desert cacti will no longer grow in ice sheets, etc. |
name_tooltipsTooltip, not Name | Show item's tooltip instead of the name above the hotbar. |
tooltips | Tooltips |
vehicle_unentrapmentVehicle Unentrapment | Entities in the 'andromeda:escape_vehicles_on_hit' tag (Enderman by default) will stop riding whatever they're riding at the moment after getting hit. The vehicle must be in the 'andromeda:escapable_vehicle' tag. (Boats and Mincarts by default) |
villager_giftingVillager Gifting | Allows to restore some reputation by giving gifts to villagers! |
villagers_follow_emeraldsVillagers Follow Emerald Blocks | Villagers will follow you when you have an emerald block in your hand. |
wiki | Visit the wiki! |
trading_goat_hornWandering Trader Horn | By default, every 2 days you can blow the "sing" horn to summon a wandering trader. Please note, wandering traders will still spawn naturally. You can disable the "doTraderSpawning" gamerule if you don't want them to. |
world | World |
Base
| Option | What it does |
|---|---|
itemGroupItem Group | Enable Andromeda's display item group. You can still find items in vanilla groups even if this is disabled. |
sendCrashReportsSend Crash Reports | Data sent at crash: - Environment (e.g. client), - OS version (e.g. Windows 11), - Platform (e.g. Fabric), - Java (e.g. 17 Oracle Corp), - Bootstrap status (e.g Discovery), - Certain loaded mods. Crash reports don't have a unique profile attached. |
sideOnlyModeSide-Only Mode | Disable all modules which require Andromeda to be present on server. |
Blocks
| Option | What it does |
|---|---|
allowLockPickingAllow Lock Picking | Requires Lockpick to be enabled! |
amplifier | Amplifier |
affectsPassiveApply Effects to Passive Entities? | If off, effects will only apply to players |
powerBed Explosion Power | Allows you to change the explosion power of beds. |
unsafeBeds Explode Everywhere | Beds will explode in every dimension. Conflicts with Safe Beds! |
breakingHandlerBlock Breaking Handler | Choose what happens when players try to break a guarded container. |
effectsRangeCampfire Effects Range | The range for the campfire to emit effects in. |
checkReachCheck Reach | Verify that any of the entities in the range can actually find a path to the container. |
divergenceModifier | Divergence Modifier |
Effect | Effect |
identifier | Identifier |
effectList | List of effects you want the campfire to emit. |
NONE | None |
powerPower | Configurable bed explosion power. |
range | Range |
safeSafe Beds | Beds will not explode when outside the Overworld. Conflicts with Beds Explode Everywhere! |
UNBREAKABLE | Unbreakable |
Entities
| Option | What it does |
|---|---|
additionalFurnaceFuelAdditional Furnace Fuel | Furnace mincarts will consume more fuel every tick. -1 is infinite fuel. |
tallFlowersAffect Tall Flowers | Enables bee flower duplication for tall flowers, and disables bonemealing tall flowers. |
all_pick_upAll Zombies Can Pick up Items | Allow all zombies to pick up items, regardless of difficulty. |
isAnvilMinecartOnAnvil Minecart | It's heavy! |
isChestBoatOnBoat with Chest | The long awaited chest boat is now in the game! |
isFurnaceBoatOnBoat with Furnace | I can't believe this – a furnace minecart on water! |
isHopperBoatOnBoat with Hopper | Quickly pulls items inside itself. |
isJukeboxBoatOnBoat with Jukebox | Never get bored while sailing across the ocean again! |
isTNTBoatOnBoat with TNT | Very unstable, explodes on any collision |
layersBuild Up Layers | Snowballs will freeze water and form layers of snow when they hit the ground. |
cooldownCustom Cooldown | In ticks |
enableCooldown | Enable Cooldown |
explodeOnDeathExplode on Death | Ghasts will explode on death. |
explosionPowerExplosion Power | Ghast explosion power. The default is the same as TNT. |
extinguishExtinguish Entities | Snowballs will extinguish entities they damage, if on fire. |
fireBallsConvertObsidianFireballs Convert Obsidian | Ghast fireballs explosions will convert regular obsidian into crying obsidian. |
freezeFreeze Entities | Snowballs will freeze entities they damage. |
furnaceModifierFurnace Speed Modifier | Same as above, but for furnace minecarts! |
isJukeboxMinecartOnJukebox Minecart | Music on Rails! |
maxFuelMax Fuel | Set the maximum allowed fuel for the furnace minecart. The default is 45000, and the maximum limit is 2147483647. |
maxMergeMax Merge Size | The largest mergeable size. |
modifierMax Speed Modifier | Values > ~1.5 are not recommended! |
meltMelt When on Fire | Snowballs will melt when set on fire. |
isNoteBlockMinecartOnNote Block Minecarts | Works the same way normal note blocks do |
mergeSlime Merge | Larger slime will merge with smaller slime. |
slownessSlime Slowdown | When attacking, the small slime slows down its enemies. |
fleeSmall Slime Flee | Small slimes flee from their enemies. |
isSpawnerMinecartOnSpawner Minecart | Now it has an item! |
takeFuelWhenLowTake Fuel When Low | Furnace minecarts will take fuel from nearby inventory carts, such as minecarts with chests, hoppers and possibly modded ones. If a cart has stopped, you have to push it with your hand before it moves. |
clean_pickupZombies Don't Pick up Garbage | Prevent zombies from picking up useless garbage. Useful items include: tools, armor, any throwable item (if enabled), and the "andromeda:zombies_pickup" tag. |
Gui
| Option | What it does |
|---|---|
anvilScreenParticles | Anvil Screen Particles |
bundleInputParticles | Bundle Input Particles |
creativeScreenParticles | Creative Screen Particles |
enchantmentScreenParticles | Enchantment Screen Particles |
furnaceScreenParticles | Furnace Screen Particles |
gameModeSwitcherParticles | Gamemode Switcher Particles |
clampX | Horizontal clamp |
deltaX | Horizontal delta |
clampY | Vertical clamp |
deltaY | Vertical delta |
creativeScreenParticlesVelX | X velocity of Creative Screen Particles |
Items
| Option | What it does |
|---|---|
breakAfterUseBreak After Use | Break the lockpick after use. |
clockClock | Shows in-game time inside clock's tooltip. |
compassCompass | Shows distance to compass' target. |
enableAscensionEnable Totem Ascension | Enables ascension of "Totem of Undying" to infinity. Otherwise, there's no way to make IToUs. |
flowerPouch | Flower Pouch |
rangeMultiplierRange Multiplier | Magnet's level is multiplied by this value to get its range. |
recoveryCompassRecovery Compass | Shows distance to last death spot. |
saplingPouch | Sapling Pouch |
seedPouch | Seed Pouch |
spawnerPickingSpawner Picking | Allow players to "pick" spawners Spawner minecart must be enabled to use this! |
specialPouchSpecial Pouch | The loot in this pouch is defined by the 'CustomLootId' nbt entry. Default loot is seeds. |
chanceSuccess Chance | e.g. 1 in 3 |
villagerInventoryVillager Inventories | Open villager inventories. |
Mechanics
| Option | What it does |
|---|---|
distanceCart Distance | The minimum spacing between carts. |
chunkloadingRadiusChunkloading Distance | The radius of chunks that a given cart will load. |
cooldownCooldown | (in ticks) |
highlightTraderHighlight Trader | Blowing the horn will highlight the summoned trader. |
instrumentId | Instrument Identifier |
chunkloadingLoad Chunks | Linked carts will load chunks as they move. |
pathfindingDistanceMax Distance | The maximum distance a cart will follow its parent for. Carts will break apart if their distance is greater. |
respawnCrystalsRespawn Crystals | End Crystals will respawn after exploding (~1,6 - 3 minutes). |
scaleHealthByMaxPlayersScale Health by Max Players | Changes dragons health according to the maximum amount of players in the end. The formula is floor((sqrt(500 * i)) * 10), where i is max players. |
shorterCrystalTrackRangeShorter Crystal Tracking Range | Changes the crystal tracking range from 32 to 24 blocks. |
shorterSpikesShorter Spikes | Newly generated obsidian spikes will be shorter. |
velocityMultiplierSpeed Multiplier | Multiplies the speed of the following cart. |
Misc
| Option | What it does |
|---|---|
ALWAYS_TRANSFER | Always Transfer |
baseUrlBase URL | By default, the mod will download translations from GitHub, this option allows setting a different base URL. The full url must end with [lang code].json, e.g. baseUrl + 'en_us.json' |
recipeBlacklistBlacklisted IDs | Does not generate advancements for recipes with certain IDs. |
namespaceBlacklistBlacklisted Namespaces | Does not generate advancements for recipes with certain namespaces (part of an ID before ":"). |
FOLLOW_GAMERULE | Follow Gamerule |
ignoreRecipesHiddenInTheRecipeBookIgnore Recipes Hidden in the Recipe Book | Does not generate advancements for recipe types hidden in the recipe book. |
requireAllItemsRequire All Items | Players must find all items in the recipe before it unlocks in the recipe book. |
transferModeTransfer Mode | Should the items be transferred or dropped upon death. |
Option Manager
| Option | What it does |
|---|---|
module_conflict | Conflicting module enabled! |
iceberg | Conflicts with Iceberg versions <1.1.13. |
side_only_enabled | Module disabled in side-only mode! |
Tooltip
| Option | What it does |
|---|---|
client | [E] Client |
both | [E] Client and Server |
server | [E] Server |
World
| Option | What it does |
|---|---|
affectBoneMeal | Affect Bone Meal |
blacklistModeBlacklist Mode | Should the following list act as a blacklist? |
customMoisture | Custom Moisture Range |
idListItem List | Block/Allow the following items to auto-plant. |