Configure Music for Different Environments
Understanding Context-Based Music
The mod detects your current situation and plays appropriate music automatically. Different environments trigger different playlists or ambient sounds without manual intervention.
Setting Up Environment-Specific Playlists
1. Open the mod menu and find Environment Settings or Context Rules
2. Identify available triggers: exploration (with filled maps), deep mining (below Y level -10), darkness detection, and biome-specific conditions
3. Assign playlists to each environment type
4. Customize the transition behavior—whether music fades or switches immediately
Fine-Tuning Detection Sensitivity
You can adjust how quickly the mod recognizes environmental changes. Lower sensitivity means music changes less frequently; higher sensitivity creates more dynamic responses to your actions.
Testing Your Configuration
After setting up environment rules:
- Travel to different locations and verify correct music plays
- Check that deep cave exploration triggers appropriate ambient sounds
- Confirm night-time or dark area detection works as intended
- Ensure map-based exploration music activates when holding a filled map
If music doesn't change as expected, revisit your playlist assignments and ensure they're saved properly.