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The Twilight Forest Wiki & Guide

Adds a twilight dimension of eternal dusk, filled with magical forests, castles, and dungeons, plus new bosses, creatures, gear, and progression systems.

Contents (14)
  1. Overview
  2. Key Features
  3. In-game Screenshots
  4. Guides
  5. Processes
  6. Items
  7. Blocks
  8. Mobs
  9. Enchantments
  10. Commands
  11. Configuration
  12. Frequently asked questions
  13. Related mods

Overview

The Twilight Forest mod introduces a vast, enchanted dimension that exists in a state of perpetual dusk. This world is characterized by a massive canopy of trees that blocks out most of the sky, creating a unique atmosphere filled with fireflies, cicadas, and mystical creatures. Unlike the Overworld, the Twilight Forest is structured around a linear progression system where players must defeat specific bosses to unlock new biomes and structures.

Key Features

  • Massive Dimension: Explore 19 distinct biomes and dozens of unique structures.
  • Progression System: Biomes are protected by magical barriers or environmental hazards until the local boss is defeated.
  • Unique Bosses: Battle legendary creatures like the Hydra, the Ur-Ghast, and the Snow Queen.
  • Legendary Loot: Discover powerful artifacts, scepters, and specialized armor sets like Fiery and Knightmetal gear.

In-game Screenshots

A single block of petrified wood.
A single block of petrified wood.
Small grass block with purple liquid and red flower
Small grass block with purple liquid and red flower
A block with glowing green top and pixel art sides.
A block with glowing green top and pixel art sides.
White block with pink glowing symbols
White block with pink glowing symbols

Guides

Step-by-step, in-game.

Getting Started: The PortalTo enter the Twilight Forest, you must construct a specific portal in the Overworld. Portal Construction Steps Dig a…How to Build the Twilight Forest PortalGather the Portal Materials You need a source of water and a way to place it in a ring, plus a way to activate the…How to Build with Canopy and Darkwood Wood SetsHow to Craft and Use Ironwood, Knightmetal, and Steeleaf GearGather the Materials Ironwood, Knightmetal, and Steeleaf are progression metals. Ironwood comes from Ironwood Ingots,…How to Craft and Use Magic Maps and Maze MapsHow to Craft and Use Twilight Forest Utility BlocksHow to Craft and Wear Arctic ArmorHow to Dry Food and Make Jerky in The Twilight ForestHow to Farm Resources in The Twilight ForestHow to Get and Use the Magic MapObtain the Blank Map Craft a Blank Magic Map using paper and a Magic Map Focus or similar components from the mod.…How to Get Started in The Twilight ForestHow to Progress Through Twilight Forest BossesHow to Survive the Twilight Forest Early GamePrepare Before Entering Bring a full set of iron or better armor, a sword, a bow, arrows, food, and blocks. Craft a…How to Use the Drying RackCraft and Place Craft a Drying Rack from Canopy Planks , Acacia Planks, Birch Planks, or Bamboo. Place it on a wall…The Twilight Forest Biomes and StructuresThe dimension is divided into thematic regions, each with its own unique flora and landmarks. Major Biomes Twilight…The Twilight Forest Items and EquipmentTwilight Forest adds several tiers of materials and unique magical artifacts . Materials Ironwood: Crafted by…The Twilight Forest Mobs and BossesThe mod adds dozens of new creatures, ranging from peaceful forest animals to gargantuan bosses. Bosses Boss Health…The Twilight Forest Progression SystemThe Twilight Forest uses an advancement-based progression system. Entering a protected biome before completing the…The Twilight Forest Unique MechanicsThe Uncrafting Table One of the most powerful blocks in the mod, the Uncrafting Table allows players to deconstruct…Twilight Forest Boss Progression OrderEarly Bosses Start with the Naga, then the Twilight Lich. Defeat the Naga in the Naga Courtyard to obtain Naga Scale…

Recipes

Every recipe the mod adds, grouped by how it is made.

Crafting · 317minecraft:stonecutting · 113twilightforest:drying · 16minecraft:smelting · 10minecraft:smoking · 3minecraft:blasting · 3minecraft:campfire_cooking · 2

Items

267 items · showing 24. Browse all →

View all 267 items →

Blocks

481 blocks · showing 24. Browse all →

View all 481 blocks →

Mobs

Creatures this mod adds.

AdherentAlpha YetiArmored GiantBighorn SheepBlock and ChainBlock and Chain GoblinBoarCarminite BroodlingCarminite GhastguardCarminite GhastlingCarminite GolemCharm EffectCube of AnnihilationDeath TomeDeath Tome BoltDeerDwarf RabbitExplosive Lich BoltFire BeetleGiant MinerHarbinger CubeHedge SpiderHelmet CrabHostile WolfHydraHydra MortarIce CrystalKing SpiderKnight PhantomKoboldLich BoltLich MinionLower Goblin KnightLoyal ZombieMagic PaintingMaze SlimeMinoshroomMinotaurMist WolfMosquito SwarmMoving Slide TrapNagaNature BoltPenguinPinch BeetleProgression Protection BoxQuesting RamRavenRedcapRedcap SapperRoving CubeSkeleton DruidSlime BeetleSlime BlobSnow GuardianSnow QueenSquirrelStable Ice CoreSwarm SpiderTiny BirdTowerwood BorerTrollTwilight LichTwilight Scepter BoltUnstable Ice CoreUpper Goblin KnightUr-GhastWinter WolfWraithYetiZombie

Enchantments

Enchantments this mod adds.

Chill AuraAdds a chance for the attacker to gain the frosted effect after hitting the wearer.
DestructionAllows the Block and Chain to break blocks with a higher mining tier.
Fire ReactAdds a chance for the attacker to be set on fire after hitting the wearer.
RenewalAutomatically recharges scepters when they run out if the holder has the recharge items in their inventory.

Commands

Chat commands this mod registers, and what each one does.

CommandWhat it does
/function twilightforest:dev_new_world
/function twilightforest:dev_powerwash_chunk
/function twilightforest:give_3_shields
/function twilightforest:setup_structure_hunt
/function twilightforest:tp_overworld
/function twilightforest:tp_twilight

Configuration

Every setting in the mod config file, with what it changes.

OptionWhat it does
twenty_four_hour_format24-Hour FormatIf ON, the clock upgrade displays time in 24-hour format instead of 12-hour format.
animate_trophiesAnimate TrophiesRotate Trophy heads on item model. Has no performance impact at all. For those who don't like fun.
aurora_biomesAurora Shader BiomesDefines which biomes the aurora shader effect will appear in. Leave the list empty to disable the effect.
screen_shakeBeanstalk Screen ShakeControls whether the screen shakes when a Magic Bean is in the process of growing.
boss_drop_chestsBoss Drop ChestsIf true, Twilight Forest's bosses will put their drops inside of a chest where they originally spawned instead of dropping the loot directly. Note that the Knight Phantoms are not affected by this as their drops work differently.
casket_uuid_lockingCasket UUID LockingIf true, Keepsake Caskets that are spawned when a player dies will not be accessible by other players. Use this if you dont want people taking from other people's death caskets. NOTE: server operators will still be able to open locked caskets.
check_portal_placementCheck Portal PlacementDetermines if new portals should be pre-checked for safety. If false, portals will fail to form rather than redirect to a safe alternate destination. Note that disabling this also reduces the rate at which portal formation checks are performed.
chiseled_bookshelf_spawnerChiseled Canopy Bookshelf Spawns
cloud_precipitationCloud Precipitation DistanceDictates how many blocks down from a cloud block should the game logic check for handling weather related code. Lower if experiencing low tick rate. Set to 0 to turn all cloud precipitation logic off.
portals_in_other_dimensionsCreate Portals in Other DimensionsAllow portals to the Twilight Forest to be made outside of the 'origin' dimension. May be considered an exploit.
portal_for_new_playerCreate Return Portal for PlayersIf true, the return portal will spawn for new players that were sent to the TF if `newPlayersSpawnInTF` is true.
default_item_enchantmentsDefault Item EnchantmentsIf false, items that come enchanted when you craft them (such as ironwood or steeleaf gear) will not show this way in the creative inventory. Please note that this doesn't affect the crafting recipes themselves, you will need a datapack to change those.
destructive_portal_lightingDestructive LightningSet this to false if you want the lightning that zaps the portal to not set things on fire. For those who don't like fun.
dim_settingsDimension SettingsSettings that are not reversible without consequences.
ingredient_switchingDisable Ingredient SwitchingIf true, the uncrafting table will no longer allow you to switch between ingredients if a recipe uses a tag for crafting. This will remove the functionality for ALL RECIPES! If you want to prevent certain ingredients from showing up in the first place, use the
locked_toastsDisable Locked Biome ToastsDisables the toasts that appear when entering a locked biome. Not recommended if you're unfamiliar with progression.
disable_portalDisable Portal CreationDisable Twilight Forest portal creation entirely. Provided for server operators looking to restrict action to the dimension.
disable_skull_candlesDisable Skull CandlesIf true, disables the ability to make Skull Candles by right clicking a vanilla skull with a candle. Turn this on if you're having mod conflict issues for some reason.
disable_uncraftingDisable UncraftingDisables the uncrafting function of the uncrafting table. Recommended as a last resort if there's too many things to change about its behavior (or you're just lazy, I dont judge). Do note that special uncrafting recipes are not disabled as the mod relies on th
disable_uncrafting_tableDisable Uncrafting TableDisables any usage of the uncrafting table, as well as prevents it from showing up in loot or crafted. Please note that table has more uses than just uncrafting, you can read about them here! It is h
uncrafting_mod_idsDisabled Mod IDsHere, you can disable all items from certain mods from being uncrafted. Input a valid mod id to disable all uncrafting recipes from that mod. Example: "twilightforest" will disable all uncrafting recipes from this mod.
uncrafting_recipesDisabled RecipesIf you don't want to disable uncrafting altogether, and would rather disable certain recipes, this is for you. To add a recipe, add the mod id followed by the name of the recipe. You can check this in things like JEI. Example: "twilightforest:firefly_particle_
screen_scaleDisplay ScaleDefines the scale of all display modifiers on the screen.
screen_offset_xDisplay X OffsetDefines the starting Y offset for all display modifiers on the screen.

See all 67 settings →

Frequently asked questions

How do I craft a Canopy Door?
Canopy Doors are made from Canopy Planks in a shaped crafting recipe. They function as standard wooden doors and can be opened by hand or with redstone.
What can I make with Canopy Planks?
Canopy Planks are used in shaped and shapeless crafting recipes for Canopy Stairs, Canopy Slab, Canopy Fence, Canopy Fence Gate, Canopy Button, Canopy Pressure Plate, Canopy Trapdoor, Canopy Door, Canopy Sign, Canopy Hanging Sign, Canopy Chest, Canopy Bookshelf, Canopy Window, Canopy Window Pane, Canopy Banister, and Canopy Drying Rack.
How do I get a Canopy Boat with Chest?
It is crafted from Canopy Planks and a Chest in a shaped recipe. It works like a normal boat but stores items inside.
How do I use a Drying Rack?
Place a Drying Rack and right-click it with a dryable item to begin the twilightforest:drying process. Drying Racks come in Acacia, Bamboo, Birch, Canopy, and Cherry wood variants.
How do I make Beef Jerky?
Beef Jerky is produced by placing raw beef on a Drying Rack, which uses the twilightforest:drying recipe type. Wait for the drying process to finish and then collect the result.
How do I craft a Blank Magic Map?
The Blank Magic Map is obtained through a crafting recipe and is used as the base for magic maps. Once crafted, it can be upgraded into a functional magic map for exploring the Twilight Forest.
How do I make a Blank Maze Map or Blank Maze/Ore Map?
Both are crafted items used as bases for maze maps and ore maps respectively. They are consumed in further crafting to produce their functional map versions.
What are Charms of Keeping used for?
Charm of Keeping I, II, and III are crafted items that, when carried, preserve some of your inventory on death. Higher tiers keep more items.
How do I craft a Charm of Life?
Charm of Life I and Charm of Life II are crafted items that grant extra hearts when carried. Tier II provides a larger bonus than Tier I.
How do I make Arctic armor?
Arctic Boots, Arctic Hood, Arctic Jacket, and Arctic Leggings are crafted from Arctic Fur. Arctic Fur can also be compressed into a Block of Arctic Fur.
How do I craft Blocks of Ironwood, Knightmetal, Steeleaf, Fiery Metal, and Carminite?
Each of these storage blocks is crafted from its corresponding material using a shaped recipe. They can be used for compact storage or as building blocks.
How do I get Castle Brick and its variants?
Castle Brick, Castle Brick Stairs, Castle Roof Tile, Bold Castle Brick Pillar, Bold Castle Brick Stairs, Bold Castle Brick Tile, Bold Stone Pillar, Blue Castle Rune Brick, and Blue Castle Door are obtained via stonecutting recipes. They are primarily used to build and decorate castle structures.