Minecraft Dungeons II is the sequel to the 2020 dungeon crawler, released on 29 September 2026. It keeps the format of the first game — pick a level, fight through it from above, come out with gear — and builds a new campaign on top of it.
Mojang Studios first showed it at Minecraft Live in March 2026, then gave it a release date at the Xbox Games Showcase that June. It launched at US$29.99 on Windows, Xbox, PlayStation 5 and both Nintendo Switch generations, and arrived on Xbox Game Pass the same day. Before the announcement it had circulated under the working name Project Spicewood.
| Released | 29 September 2026 |
|---|---|
| Developer | Mojang Studios |
| Publisher | Xbox Game Studios |
| Genre | Dungeon crawler |
| Price at launch | US$29.99 |
| Platforms | Windows, Xbox, PlayStation 5, Nintendo Switch and Switch 2 |
| Xbox Game Pass | Day one |
There is no class to pick at the start — what you equip is your build.
| Twelve combat slots | Up from six in the first game: one melee weapon, one ranged weapon, three artifacts, four armour pieces and three talismans. |
|---|---|
| Armour split into four pieces | Helmet, chestplate, leggings and boots are separate, so stats can be mixed instead of coming as one set. |
| Talismans | A new gear category with its own slots, giving passive bonuses rather than an ability you trigger. |
Enchantments are no longer fixed to the item you found.
| Enchantment books | Enchantments are collected separately and applied at the Enchantsmith. |
|---|---|
| Re-rolling at the Blacksmith | A piece of gear can be sent back to have a new buff added to it. |
The mission select screen of the first game is gone.
| A single map | The campaign runs across one contiguous world with dungeons placed in it, rather than levels chosen from a menu. |
|---|---|
| Jumping | Characters can jump — they could not in the first game. |
| The Sift | A new dimension introduced by the sequel. |
Changes aimed at four people playing on one screen.
| Mini-inventory | Held on the D-pad up direction, it opens without pausing the game so the others keep playing. |
|---|---|
| Filling empty slots online | Online players can be added to a couch co-op session that has room left. |
Fights are built to pressure a party rather than a single player.
| Heavier enemy waves | Enemies hit harder and arrive in greater numbers than in the first game. |
|---|---|
| Copper Monstrosity | A boss shown at gamescom 2026. |
Reviews on release called it a steady improvement on the first game rather than a reinvention — better to play, but still prone to repetition over a long session.
The 2026 sequel.
| Minecraft Dungeons II | Windows, Xbox Series X|S, PS5, Switch 1 and 2 — US$29.99 |
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Confirmed by Mojang.
| Revealed at Minecraft Live | Codename Project Spicewood | |
|---|---|---|
| Xbox Game Pass | Included from day one |