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Malkazar’s Fantasy Villager Pack Resource Pack Wiki

Malkazar’s Fantasy Villager Pack Resource Pack Wiki & Guide

Java EditionResource Pack
wiki.9minecraft.net/malkazars-fantasy-villager-pack-resource-pack/

Resource pack that retextures villagers with fantasy-themed appearances, giving professions and biome variants new medieval and magical looks.

Guides

Step-by-step, in-game.

Frequently asked questions

I enabled the pack but my villagers still look vanilla. What's wrong?
The custom models and textures only display with OptiFine or with both Entity Texture Features and Entity Model Features, so check that one of those setups is installed and running. Make sure the pack is moved to the active side of the Resource Packs menu. If villagers in plains, forests or taiga still look vanilla, another pack may be overriding it.
Do I need OptiFine AND Entity Texture Features/Entity Model Features?
No, you need one route, not both. Use OptiFine on its own, or use Entity Texture Features together with Entity Model Features. On the second route, install both mods, because the pack relies on custom models as well as textures.
Why do desert and savanna villagers look normal?
That's intended. Classic vanilla villagers still spawn in desert and savanna biomes, so those towns don't get a fantasy race.
Which biome do I go to for each race?
Humans are in plains. Dwarves are in taiga and cold snowy biomes, and Wood Elves are in green forests and jungles. Dark Elves are in dark oak forests and swamps, and High Elves are in cherry groves and birch forests.

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