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GeckoLib Mod Wiki & Guide

Java EditionModGuides 4FAQ 10Related mods 60

Provides animation and model rendering tools for modders to create animated entities and blocks.

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Contents (4)
  1. Guides
  2. Frequently asked questions
  3. Gallery
  4. You May Also Like

Guides

Step-by-step, in-game.

Frequently asked questions

Do I need GeckoLib to use animated mods?
Yes, GeckoLib is a library that other mods depend on to run their animations. If a mod uses GeckoLib animations, you must have GeckoLib installed or those animations won't work. Check the mod's dependencies to confirm.
Can I use animations I made in Blockbench with GeckoLib?
Yes, you can export your Blockbench animations and import them into GeckoLib to apply them to custom entities, items, or blocks in your mod. The mod supports keyframe-based animations exported from Blockbench.
What's the difference between GeckoLib and other animation mods?
GeckoLib offers a complete animation engine with features like concurrent animations (multiple animations playing at once), sound and particle keyframes, event triggers, and 30+ easing functions. It's designed as a library for modders rather than a standalone content mod.
Can I layer multiple animations on the same entity?
Yes, GeckoLib supports concurrent animation layering, meaning you can play multiple animations simultaneously on one entity—for example, walking while attacking or idle breathing while holding an item.

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