Wiki 9Minecraft Doomlike Dungeons Wiki
Doomlike Dungeons Wiki

Doomlike Dungeons Wiki & Guide

wiki.9minecraft.net/doomlike-dungeons-mod/

The community wiki and guide for Doomlike Dungeons — recipes, items, tags and mechanics, kept current for every Minecraft version the mod supports.

0recipes · MC 1.20.1
0wiki pages
1MC versions
Updated 101 days ago37.9K downloads22 followersLicense: MIT License

About this mod

_Doomlike Dungeons_ Returns!

This mod will add dungeons meant to resemble levels from retro "2 1/2d" first-person shooters and was inspired by earlier dungeons mods and by Oblige (especially version 3.57), a random level generator for Doom. The goal is to create interesting, tactically challenging, and highly varied multi-room dungeons that are fun to explore and rewarding to conquer.

Doomlike Dungeons differs from most other dungeons and structure mods, in that it uses no prefabricated rooms or structures, but instead generates the entire dungeon, including all room geometry at run time. If yous see an enteresting room there is a good chance it is unique to your world, never seen by anyone else. Oh, and the dungeons are big -- they can be as much as 13 chunks accross, longer that the default render distance!

The mod can be highly configured using data packs, altering the dungeon themes, changing what mobs spawn (including mobs from other mods), and creating unique loot with NBT is all possible through the use of data packs.

Being stuck in 1.12.2 and believed a "dead" mod for years, Doomlike Dungeons is back for new Minecraft version and as thrilling as ever!

Mod Pack Permissions

This mod is open source, and you are allowed to use it in any mod pack. No need to ask, though if you do something cool with it I'm always happy to see.

Server Side Use

This mod can be used server side, like a plugin, if you like -- of course, its great in single player too, and it only makes since to just added to the mod pack if you are making it for your server.

Themes (modding the mod)

The ability to change how dungeons generate has been part of this mod from the earliest days. The still exist, but are now accessed through data packs instead of folders under the config. Hopefulling this will be more documented soon, though you can probably figure it out be unzipping the mod's jar and looking at the directory structure (the folders you get in Windows speak). Data packs replace the folders and the old API.

Compatibility

Which Minecraft versions and mod loaders the mod supports.

LoaderMC 1.20.1MC 1.19.4MC 1.19.3MC 1.19.2MC 1.12.2
Forge

Recent updates

Latest releases with the author's changelog notes.

1.14.17 2026-05-28 · forge · MC 1.12.2

Some changes to events.

2.1.5-MC1.20.1 2026-04-15 · forge · MC 1.20.1

Fixed spawner culling (again)

1.14.16-MC1.12.2 2026-04-15 · forge · MC 1.12.2

Fixed spawner culling (again)

2.1.2-MC1.20.1 2025-04-25 · forge · MC 1.20.1

The dungeons should no longer try to generate in the exact same location as the ones from Dungeon Crawl.

2.1.2-MC1.19.4 2025-04-25 · forge · MC 1.19.4

The dungeons should no longer try to generate in the exact same location as the ones from Dungeon Crawl.

A Way In
A Way In
Below the Entrance
Below the Entrance
A Dangerous Walkway
A Dangerous Walkway
A Hellish Place
A Hellish Place
Mixing with Nature
Mixing with Nature
Mesa Dungeon's Edge
Mesa Dungeon's Edge
Under the Sea
Under the Sea
Obsidian Caves
Obsidian Caves

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Developer resources

Source codeReport an issue

Structures

Every structure the mod generates, with biomes and placement.

Dldungeon