Get the files on 9Minecraft
The mod's primary feature is its procedural generation engine. Rather than placing a single structure, it constructs a network of rooms based on a set of architectural rules.
Scale and Size
Dungeons vary significantly in size, ranging from small outposts to gargantuan underworlds.
- Maximum Size: Up to 13x13 chunks (208x208 blocks)
- Area Coverage: The largest dungeons can cover over 43,000 square
blocks - Room Density: A single large dungeon can contain over 100 individual rooms, including hallways, pits, and multi-level chambers
Procedural Room Logic
Each room is generated based on the "Theme" assigned to that dungeon. The algorithm determines:
- Shape: Circular, rectangular, or irregular polygonal rooms
- Elevation: Rooms may have sunken floors,
raised
platforms, or tiered balconies - Features: Pillars, alcoves, water/lava pits, and secret passages are generated dynamically
Connectivity: Rooms are linked via corridors or direct openings, creating a non-linear layout that encourages exploration








