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Doomlike Dungeons does not add new mobs but instead utilizes existing entities (Vanilla or from other mods) and places them strategically using spawners.
Mob Categories
Mobs are categorized in theme files to control the difficulty curve of the dungeon:
- EASY: Common mobs like Zombies and Skeletons. Found in peripheral rooms
- NORMAL: Creepers,
Spiders, and Cave
Spiders - HARD: Endermen, Witches, or modded elites
- BOSS: Powerful entities (e.g., Wither Skeletons or modded bosses) found in central or "treasure" rooms
Spawners are often hidden behind pillars or tucked into alcoves, forcing players to clear rooms carefully to avoid being overwhelmed.








