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Guides
Step-by-step, in-game.
Building Structures That Look Good With Floor ITDesign Around the Flat Terrain With all regular blocks flattened, traditional terrain-based building loses visual…Creating Funny Videos and Challenge RunsWhy Floor IT Works for Content The shader's cursed aesthetic—where everything is squashed flat except functional…Navigating and Exploring Flattened TerrainTerrain Navigation Changes With all regular blocks compressed into a single floor layer, exploration feels…Understanding What Gets Flattened and What StaysHow the Flattening Works Floor IT Shaders divides your world into two categories: regular blocks and block entities.…
Frequently asked questions
How do I turn on Floor IT Shaders?
Load the shader pack through your shader settings menu in-game, then select Floor IT Shaders from the available packs. Once applied, all regular terrain blocks will immediately flatten to ground level while block entities remain standing.
What's the difference between blocks that flatten and blocks that don't?
Regular terrain blocks like dirt, stone, and grass flatten to the ground, while block entities (chests, furnaces, doors, signs, etc.) stay in their normal positions above the flattened floor. This is what creates the cursed, squashed look.
Will my structures look weird with Floor IT on?
Yes, most structures will look distorted since walls and builds made of regular blocks get flattened, but block entities like doors and chests remain standing. You can work around this by building primarily with block entities or designing structures that work with the flattened aesthetic.
Can I still mine and place blocks normally?
Yes, mining and placing blocks works exactly as normal—the shader only changes how blocks appear visually, not how they function. The flattening is purely a visual effect.
See all 10 Floor IT Shaders questions ›
Gallery
12 images from the Floor It Shaders page.
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