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Guides
Step-by-step, in-game.
Optimize charging speed and energy efficiencyUnderstanding Configuration Settings The mod provides two main settings you can adjust in the config file: RF per…Set up your first Time in a Bottle ChargerPlacement and Power Connection Place the TIAB Charger block on the ground near your base. It can go anywhere, but…Troubleshoot a charger that won't chargeCheck Power Supply First, verify that RF energy is actually reaching the charger. Look for visual indicators on the…Use Time in a Bottle Charger with other modsPower Source Compatibility The TIAB Charger accepts RF energy from any mod that generates or transmits it. Common…
Recipes
Every recipe the mod adds, grouped by how it is made.
Blocks
Frequently asked questions
How do I craft the TIAB Charger block?
The TIAB Charger is typically obtained through the creative menu or crafted using standard materials—check your mod's recipe book or JEI for the exact crafting recipe, as it varies by modpack configuration.
What power sources work with the charger?
The TIAB Charger accepts any mod that generates RF (Redstone Flux) energy, including generators from popular mods like Thermal Expansion, Immersive Engineering, and others that output standard machine power.
Why isn't my charger filling the bottle?
Make sure the charger is receiving power from an RF source, the Time in a Bottle is actually placed inside the charger slot, and your power source has enough energy stored to complete a charge cycle.
Can I change how fast the charger fills bottles?
Yes, you can edit the configuration file to adjust both the RF energy cost per charge cycle and the seconds of time added per cycle, allowing you to balance speed versus energy consumption.
Does the charger work with multiple bottles at once?
No, the TIAB Charger has a single item slot and charges one Time in a Bottle at a time; you'll need multiple chargers if you want to charge bottles in parallel.
What happens if I remove the bottle while it's charging?
The charging process stops immediately, and any partially-charged energy for that cycle is lost—the bottle retains only the time that was fully stored before removal.
Is the charger compatible with modpacks that disable Time in a Bottle?
No, if the base Time in a Bottle item is disabled in your modpack, the charger will have nothing to charge and serves no purpose.
How much power does the charger use compared to other machines?
The default configuration uses a configurable amount of RF per charge cycle—you can adjust this in the config file to make it more or less energy-intensive than other machines in your setup.
Can I automate bottle insertion and removal?
Yes, the charger has an item slot that works with hoppers and other item transport systems, allowing you to automate the process of inserting empty bottles and extracting charged ones.
Does the charger consume power when idle or only when charging?
The charger only consumes power during active charge cycles when a Time in a Bottle is inside; it draws no energy when empty or idle.
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Gallery
12 images from the Time In A Bottle Charger Mod page.

TIAB Charger









