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Merge Enchantments Mod Wiki & Guide

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After installing Merge Enchantments Mod, you’ll be able to combine enchantments that were previously incompatible. For example, you can combine different types of protection on armor, Frost Walker and Depth Strider on boots, Infinity and Mending on a bow, or Silk Touch and Fortune on a pickaxe.

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Contents (4)
  1. Guides
  2. Frequently asked questions
  3. Gallery
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Guides

Step-by-step, in-game.

Frequently asked questions

How do I combine enchantments that normally can't go together?
Put both enchanted items (or an enchanted book and an item) into an anvil and combine them like any normal anvil operation. The mod removes the vanilla exclusivity check, so incompatible enchantments like Silk Touch and Fortune will merge onto one item.
Do I need to enable anything in the config for merging to work?
Basic merging of normally-incompatible enchantments works out of the box. The config option combineEnchantments is a separate toggle that lets you apply enchantments to items that normally can't be enchanted at all, such as a grass block or a cake.
What does combineEnchantments actually do?
When set to true in merge_enchantments-common.json, it allows enchantments to be applied to any item, not just the ones vanilla considers enchantable. Leave it false if you only want to merge enchantments on normal gear.
How do I stop a specific enchantment from being combined?
Use the blackList option in the config file to list enchantments you don't want merged. Anything you add there will be excluded from the mod's combining behavior.

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