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Just Enough Guns New Wiki & Guide

Java EditionMod

Adds firearms, ammunition, military equipment, and crafting systems for combat.

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Contents (10)
  1. Guides
  2. Processes
  3. Items
  4. Blocks
  5. Mobs
  6. Enchantments
  7. Configuration
  8. Frequently asked questions
  9. Related mods

Guides

Step-by-step, in-game.

Recipes

Every recipe the mod adds, grouped by how it is made.

Crafting · 175

Items

216 items · showing 24. Browse all →

View all 216 items →

Blocks

A

B

D

G

M

R

S

V

Mobs

Creatures this mod adds.

A-10AH-6BMP-2Bomber GunnerBooBound Terror PhantomBubbleGhoulHPJ-11Laser TowerLAV-150Light Combat VehicleMi-28Phantom GunnerPhantom GunnerPlaced ExplosiveRecon DroneSplashTerror PhantomTest AircraftTest ArtilleryTest HelicopterTest Wheel VehicleTom-6TruckWaveforce Tower

Enchantments

Enchantments this mod adds.

AcceleratorIncreases the speed of fired projectiles causing them to do more damage
Atlantic ShooterGrants the weapon the ability to shoot underwater!
CollateralMakes fired bullets travel through multiple entities
Fire StarterFired bullets will set blocks and entities on fire upon impact
InfinityThis weapon no longer needs ammo to reload
LightweightReduces the weight of a weapon to increase ADS speed
Over CapacityIncreases the ammo capacity of a weapon
PuncturingCreates a chance that a bullet will deal critical damage
Quick HandsIncreases the speed of reloading weapons
ReclaimedCreates a chance that a bullet won't be consumed upon firing a weapon
Trigger FingerIncreases the speed you can fire weapons
WitheredIncreases the damage of a weapon

Configuration

Every setting in the mod config file, with what it changes.

OptionWhat it does
inherit-1 inherits the balanced default or the all-gunners override.
applyApply
applyingApplying...
bullet_block_destructionBullet Block Destruction
combatCombat
patrol_enabledEnable Patrols
vehicle_enabledEnable Vehicles
enemy_vehicle_conversion_chance_per_dayEnemy Vehicle Chance per Day
enemy_vehicle_spawningEnemy Vehicle Spawning
enemy_vehicle_start_dayEnemy Vehicle Start Day
gunner_terrain_placementGunner Terrain Placement
headshot_multiplierHeadshot Multiplier
hide_medalsHide Medals
enemy_vehicle_conversion_chanceInitial Enemy Vehicle Conversion Chance
uiInterface
menu_buttonJEGN Configuration
loadingLoading...
magazine_feedMagazine Feed
enemy_vehicle_max_conversion_chanceMaximum Enemy Vehicle Conversion Chance
gunner_terrain_break_tierMaximum Terrain Break Tier
terror_phantom_max_chanceMaximum Terror Phantom Chance
patrol_minimum_daysMinimum Patrol Day
mobMobs
invalidOne or more values were rejected by the server.

See all 69 settings →

Frequently asked questions

What types of weapons does Just Enough Guns New Mod add to Minecraft?
The mod introduces a wide variety of firearms including pistols, rifles, and heavy weapons to expand combat beyond traditional swords and bows.
Does Just Enough Guns New Mod include ammunition?
Yes, the mod includes various ammo types along with crafting recipes to support balanced progression through the mod's weapons.
Can I adjust the balance of guns in Just Enough Guns New Mod?
The mod offers configurable options that allow you to adjust damage, fire rate, and other balance settings to suit your preferences.
What playstyles is Just Enough Guns New Mod designed for?
The mod is ideal for survival, adventure, or PvP-focused modpacks, giving players modern and futuristic weaponry options for different gameplay styles.
Is Just Enough Guns New Mod suitable for PvP?
Yes, the mod is specifically designed to work well in PvP-focused modpacks with its balanced firearm mechanics and various weapon options.
Does the mod provide a progression system for weapons?
The mod includes crafting recipes and ammo types designed to create balanced progression as you unlock and craft different firearms.