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Cobblemon — Configuration

Every setting in the mod config file, with what it changes.

Ui

OptionWhat it does
tooltipAdditional Exp. multiplier for Exp. calculation.
allow_experience_from_pvpAllow Experience from PvP
allow_spectatingAllow Spectating
allow_starter_on_joinAllow Starter on Join
tooltipAllows players to dismount while riding a Pokémon in the air. When disabled, dismounting is only possible while on the g
alpha_pokemon_size_extra_large_multiplierAlpha Size Extra Large Multiplier
alpha_pokemon_size_large_multiplierAlpha Size Large Multiplier
alpha_pokemon_size_medium_multiplierAlpha Size Medium Multiplier
tooltipAlpha size multiplier for Pokémon with hitboxes between 0.5 and 1.5 blocks.
tooltipAlpha size multiplier for Pokémon with hitboxes between 1.5 and 10 blocks.
tooltipAlpha size multiplier for Pokémon with hitboxes larger than 10 blocks.
tooltipAlpha size multiplier for Pokémon with hitboxes less than 0.5 blocks.
alpha_pokemon_size_small_multiplierAlpha Size Small Multiplier
always_animateAlways animate
ambient_pokemon_cry_ticksAmbient Pokémon Cry Ticks
animate_battle_tilesAnimate Battle Tiles
animate_selectedAnimate Selected
announce_drop_itemsAnnounce Drop Items
apple_leftovers_chanceApple Leftovers Chance
auto_update_showdownAuto Update Showdown
automatic_righting_delayAutomatic Righting Delay
award_experience_on_battle_lossAward Exp. on Battle Loss
award_experience_to_fainted_pokemonAward Exp. to Fainted Pokémon
baby_pokemon_level_durationBaby Pokémon Level Duration
baby_pokemon_size_multiplierBaby Pokémon Minimum Size
base_apricorn_tree_generation_chanceBase Apricorn Tree Generation Chance
battle_pvp_max_distanceBattle PvP Max Distance
battle_spectate_max_distanceBattle Spectate Max Distance
battle_wild_max_distanceBattle Wild Max Distance
battlesBattles
big_root_propagation_chanceBig Root Propagation Chance
capture_calculatorCapture Calculator
data_monitor_alpha_rateData Monitor Alpha Rate
data_monitor_shiny_rateData Monitor Shiny Rate
debugDebug
default_box_countDefault Box Count
default_drop_item_methodDefault Drop Item Method
default_faint_timerDefault Faint Timer
default_flee_distanceDefault Flee Distance
default_key_itemsDefault Key Items
default_pastured_pokemon_limitDefault Pastured Pokémon Limit
tooltipDefines how items are dropped (entity, player, or inventory).
disable_rollDisable Roll
display_controls_duration_secondsDisplay Controls Overlay Duration
display_entity_labels_when_crouching_onlyDisplay Entity Labels When Crouching Only
display_entity_level_labelDisplay Entity Level Label
display_entity_name_labelDisplay Entity Name Label
display_name_for_unknown_pokemonDisplay Name for Unknown Pokémon
drops_after_death_animationDrops After Death Animation
tooltipDrops the item on the entity that is dying, if it exists. If not, drops at the position parsed into drops.
tooltipDrops the item on the player that caused the drop, if they exist. If not, drops at the position parsed into drops.
enable_debug_keysEnable Debug Keys
enable_in_flight_dismountingEnable In-Flight Dismounting
enable_spawningEnable Spawning
tooltipEnables additional commands and chat logging to assist with implementing Pokémon (see the wiki for a list of commands).
energy_root_chanceEnergy Root Chance
tooltipEntire party animates unless fainted
tooltipEntire PC animates unless fainted
experience_multiplierExperience Multiplier
experience_share_multiplierExperience Share Multiplier
export_spawn_configExport Spawn Config
export_starter_configExport Starter Config
faint_awaken_health_percentFaint Awaken Health Percent
despawner_far_distanceFar Distance
fossil_machine_alpha_chanceFossil Machine Alpha Chance
fossil_machine_shiny_chanceFossil Machine Shiny Chance
heal_percentHeal Percent
heal_timerHeal Timer
healingHealing
hide_unimplemented_pokemon_in_the_pokedexHide Unimplemented Pokémon in the Pokédex
honey_slather_alpha_chanceHoney Slather Alpha Chance
honey_slather_shiny_chanceHoney Slather Shiny Chance
tooltipHow far away a Player must get to flee a battle (non-PvP). If the value is -1, battles cannot be fled.
tooltipHow far to check above a spawn location to investigate head room. This value exists for performance reasons but should n
tooltipHow long in seconds the display controls overlay should stay on screen after mounting a Pokémon.
tooltipHow many seconds before reviving a fainted Pokémon.
tooltipHow many seconds between HP naturally restoring.
tooltipHow much HP to restore when defaultFaintTimer is up.
tooltipHow much HP to restore when healTimer is up.
tooltipIf enabled, TM and level-up moves are unlocked and discovered in the TM Machine and Pokédex Move Dex.
tooltipIf true then use default Minecraft behavior to follow directly behind the player's head. If false then follow a fixed of
infinite_healer_chargeInfinite Healer Charge
infinite_ride_staminaInfinite Ride Stamina
infinite_tm_usesInfinite TM Uses
interfaceInterface
invert_pitchInvert Pitch
invert_rollInvert Roll
tooltipInvert the direction for pitch (up and down).
tooltipInvert the direction for Roll (rotating left and right).
tooltipInvert the direction for yaw (left and right).
invert_yawInvert Yaw
lucky_egg_multiplierLucky Egg Multiplier
summary_pokemon_follow_cursorMake Pokémon Follow Cursor
despawner_max_age_ticksMax Age (Ticks)
max_dynamax_levelMax Dynamax Level
max_healer_chargeMax Healer Charge
max_inserted_fossil_itemsMax Inserted Fossil Items
max_nearby_blocks_horizontal_rangeMax Nearby Blocks Horizontal Range
max_nearby_blocks_vertical_rangeMax Nearby Blocks Vertical Range
max_pokedex_scanning_detection_rangeMax Pokédex Scanning Detection Range
max_pokemon_friendshipMax Pokémon Friendship
max_pokemon_levelMax Pokémon Level
max_roots_in_areaMax Roots in Area
max_vertical_correction_blocksMax Vertical Correction Blocks
max_vertical_spaceMax Vertical Space
tooltipMaximum amount of blocks from the Player that Pokémon can spawn.
tooltipMaximum intrinsic size multiplier for spawned Pokémon.
maximum_spawning_zone_distance_from_playerMaximum Spawning Zone Distance From Player
maximum_spawns_per_passMaximum Spawns Per Pass
despawner_min_age_ticksMin Age (Ticks)
tooltipMinimum amount of blocks from the Player that Pokémon can spawn.
minimum_distance_between_entitiesMinimum Distance Between Entities
tooltipMinimum intrinsic size multiplier for spawned Pokémon.
minimum_level_range_maxMinimum Level Range Max
minimum_riding_scaleMinimum Pokémon Scale Modifier to Ride
minimum_spawning_zone_distance_from_playerMinimum Spawning Zone Distance From Player
mongo_db_connection_stringMongoDB Connection String
mongo_db_database_nameMongoDB Database Name
tooltipMultiplier of how much of the total Exp is given to a Pokémon holding a Lucky Egg.
tooltipMultiplier of how much of the total Exp is given to a Pokémon holding an Exp. Share.
tooltipMultiplier on biome-based chance for Apricorn trees to spawn during world generation.
tooltipMultiply X-Axis input by this amount.
tooltipMultiply Y-Axis input by this amount.
despawner_near_distanceNear Distance
never_animateNever Animate
tooltipNo portraits animate
tooltipNo profiles animate
on_entityOn Entity
on_playerOn Player
party_portrait_animationsParty Portrait Animations
passive_statusPassive Status
passive_statusesPassive Statuses
pasture_block_update_ticksPasture Block Update Ticks
pasture_max_per_chunkPasture Max per Chunk
pasture_max_wander_distancePasture Max Wander Distance
pc_profile_animationsPC Profile Animations
world_spawning_blocklistPer-World Spawning Blocklist
player_damage_pokemonPlayer Damage Pokémon
poke_snack_pokemon_per_chunkPoké Snack Pokémon per Chunk
pokedexPokédex
pokemonPokémon
pokemon_intrinsic_size_maxPokémon Intrinsic Size Max
pokemon_intrinsic_size_minPokémon Intrinsic Size Min
pokemon_per_chunkPokémon per Chunk
pokemon_save_interval_secondsPokémon Save Interval Seconds
prevent_complete_party_depositPrevent Complete Party Deposit
prompt_starter_once_onlyPrompt Starter Once Only
tooltipPuts the item in the player's inventory or drops it on the ground if the inventory is full. If the player that caused th
tooltipRange of seconds before clearing the status effect. The value is selected randomly from the range each time an effect is
remember_riding_cameraRemember Riding Camera
resetReset
ridingRiding
save_pokemon_to_worldSave Pokémon to World
search_configurationsSearch Configurations
tooltipSeconds between saving storage data to file. eg Party & PC data.
seconds_to_charge_healing_machineSeconds to Fully Charge a Healing Machine
tooltipSelected Pokémon animates unless fainted
shiny_notice_particles_distanceShiny Notice Particles Distance
shiny_rateShiny Rate
spawningSpawning
spawning_zone_diameterSpawning Zone Diameter
spawning_zone_heightSpawning Zone Height
starterStarter
startersStarters
tooltipStop the camera from rolling.
storageStorage
storage_formatStorage Format
summary_profile_animationsSummary Profile Animations
tooltipSwap the X and Y input axes.
swap_x_and_y_axesSwap X and Y Axes
tera_type_rateTera Type Rate
tooltipThe age (in game ticks) a Pokémon must reach before it can be despawned at the near distance boundary.
tooltipThe amount of Pokémon allowed within a Chunk when spawning via Poké Snacks.
tooltipThe amount of Pokémon allowed within a Chunk when spawning.
tooltipThe amount of seconds that takes for a Healing Machine to fully charge.
tooltipThe amount of ticks (~20/second) between spawn attempts.
tooltipThe chance for a Data Monitor Pokémon to be alpha. Calculated as 1/x.
tooltipThe chance for a Data Monitor Pokémon to be shiny. Calculated as 1/x.
tooltipThe chance for a spawned Pokémon to be shiny. If 0 no spawned Pokémon will be shiny. Calculated as 1/x.
tooltipThe chance for a spawned Pokémon to have a Tera type that doesn't match it's typing. Calculated as 1/x.
tooltipThe chance for Pokémon from Fossil Machines to be an Alpha. Calculated as 1/x.
tooltipThe chance for Pokémon from Fossil Machines to be shiny. Calculated as 1/x.
tooltipThe chance for Pokémon influenced by slathered honey logs to be an Alpha. Calculated as 1/x.
tooltipThe chance for Pokémon influenced by slathered honey logs to be shiny. Calculated as 1/x.
tooltipThe chance that a Big Root will grow an Energy Root.
tooltipThe chance that Big Roots will grow more roots where possible.
tooltipThe chance to drop Leftovers when a Player eats an item that has #cobblemon:held/leaves_leftovers.
tooltipThe database connection string for your MongoDB database for Cobblemon data storage.
tooltipThe delay before rolling is undone in seconds. A negative value means righting is disabled, while a value of 0 means whe
tooltipThe diameter of the spawning zones that a spawn action can occur in. When this value is large, there is more reliably fr
tooltipThe distance at which shiny particles for Pokémon will start appearing.
tooltipThe height of the spawning zones that a spawn action can occur in. When this value is large, there is more reliably freq
tooltipThe ID of the capture calculator. Can be added by another mod. If the ID doesn't exist it uses the default capture calcu
tooltipThe key items that players start with by default.
tooltipThe maximum amount of blocks a Pokémon can move from the Pasture block.
tooltipThe maximum amount of fossils that can be added to the FossilAnalyzer.
tooltipThe maximum amount of full HP restoration Healing Machines can have. 1 charge is equivalent to a Max Revive, plus PP res
tooltipThe maximum distance at which players can spectate battles.
tooltipThe maximum distance at which PvP battles can occur.
tooltipThe maximum distance at which the Pokédex can detect and scan Pokémon.
tooltipThe maximum distance at which trades are allowed.
tooltipThe maximum distance at which wild battles can occur.
tooltipThe maximum distance from a player where Pokémon can be despawned if they are older than the minimum age.
tooltipThe maximum Dynamax level Pokémon can be upgraded to.
tooltipThe maximum friendship value.
tooltipThe maximum level Pokémon can get to.
tooltipThe maximum number of #cobblemon:roots that can generate within a 8x2x8 sphere.
tooltipThe maximum number of blocks that can be corrected when choosing a spawning area. The larger this value, the more reliab
tooltipThe maximum number of horizontal blocks away that a block can be for it to still be considered 'nearby' in a spawn condi
tooltipThe maximum number of pastured Pokémon that can be sent out in a chunk.
tooltipThe maximum number of spawns that can occur in a single pass of the spawning system. If the spawning zone dimensions are
tooltipThe maximum number of vertical blocks away that a block can be for it to still be considered 'nearby' in a spawn conditi
tooltipThe maximum Pokémon that can be placed in a Pasture block.
tooltipThe minimum age (in game ticks) a Pokémon must reach before it can be despawned at the far distance.
tooltipThe minimum block distance between spawning Pokémon and existing Entities in the World. This prevents clustered Pokémon
tooltipThe minimum distance from a player within which Pokémon are not despawned, regardless of age.
tooltipThe name of the MongoDB for Cobblemon data storage.
tooltipThe number of boxes available in the PC.
tooltipThe number of levels that a Pokémon is considered a baby for the purposes of appearing smaller than usual.
tooltipThe number of server ticks between Pasture block updates.
tooltipThe scale at which a Pokémon can no longer be ridden.
tooltipThe size multiplier applied to a level 1 Pokémon.
tooltipThe storage format used for storing Cobblemon data. (nbt/json/mongodb)
tooltipThe value considered to be the highest party Pokémon level when a player's party is empty or extremely low level. The hi
int_constraintThe value must be between %1$s and %2$s.
third_person_view_bobbingThird Person View Bobbing
tooltipTicks between Pokémon cries. (Currently unused)
ticks_between_spawn_attemptsTicks Between Spawn Attempts
tooltipTMs are not consumed when teaching moves.
to_inventoryTo Inventory
trade_max_distanceTrade Max Distance
unlock_all_move_dex_moves_by_defaultUnlock All Moves
walking_in_battle_animationsWalking in Battle Animations
tooltipWhether fainted Pokémon receive Exp. for opponents they helped defeat before fainting.
tooltipWhether Healing Machines have infinite charges to heal Pokémon.
tooltipWhether or not Pokémon should follow the mouse cursor with their heads in the Summary screen.
tooltipWhether or not the battle portraits of Pokemon should be animated.
tooltipWhether Players can attack Pokémon like normal Minecraft entities.
tooltipWhether Pokémon drop loot and Minecraft XP after their death animations are finished playing, or instantly upon death li
tooltipWhether Pokémon receive Exp. for opponents they defeated even if the battle is lost. Requires 'Award Exp. to Fainted Pok
tooltipWhether rideable Pokémon have infinite stamina.
tooltipWhether the camera mode will automatically switch to the last used camera mode when mounting a rideable Pokémon.
tooltipWhether to allow battles to be spectated.
tooltipWhether to allow Exp. gain from PvP battles.
tooltipWhether to allow Pokémon to spawn.
tooltipWhether to allow walking animations to play during battle animations.
tooltipWhether to automatically update Showdown to the version shipped in the current Cobblemon version.
tooltipWhether to display the level above a Pokémon.
tooltipWhether to display the name above a Pokémon if it has not been scanned with the Pokédex yet.
tooltipWhether to display the name above a Pokémon only when crouching or at all times.
tooltipWhether to display the name above a Pokémon.
tooltipWhether to generate starter.json for editing the starter list.
tooltipWhether to generate the spawn config for more specific spawning settings.
tooltipWhether to hide unimplemented Pokémon from the Pokédex.
tooltipWhether to notify the Player of dropped items from defeating wild Pokémon.
tooltipWhether to prevent Players from depositing their last Party Pokémon into the PC.
tooltipWhether to save Pokémon to the World so they exist after a Chunk/World is reloaded.
worldWorld
tooltipWorlds to disable Pokémon spawning logic in.
x_axis_sensitivityX-Axis Sensitivity
y_axis_sensitivityY-Axis Sensitivity