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Block Subcommands While Allowing the Parent CommandRestrict Specific Subcommands Some commands have subcommands (like /command subcommand ). You can block specific…Customize the 'Command Not Found' MessageReplace Default Error Messages with Custom Text Instead of showing the standard "no such command" message, display…Hide Commands from Tab CompletionDisable Tab Completion for Restricted Commands Prevent players from seeing restricted commands when they press Tab.…Restrict a Command to Specific PlayersAdd Players to a Command Whitelist Use the whitelist system to lock commands behind player-specific permissions. This…
Frequently asked questions
How do I whitelist a command for a specific player?
Use `/whitelist add [player] [command]` where [player] is the username and [command] is the full command path (e.g., `/whitelist add Steve give`). The player will then be able to execute that command while others cannot.
Can I whitelist a command for multiple players at once?
No, you must add each player individually using separate `/whitelist add` commands. There is no bulk-add feature, so you'll need to run the command once per player per command.
What's the difference between blocking a command and blocking a subcommand?
Blocking a command prevents the entire command from running, while blocking a subcommand lets the parent command execute but prevents specific variations—for example, you could allow `/give` but block `/give enchant`.
How do I hide a command from tab completion without blocking it?
Use the tab completion blocking feature to prevent the command from appearing in the autocomplete list while still allowing players who know the command to execute it manually.
See all 10 Command Whitelist questions ›
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