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Frequently asked questions
What does the Sodium Core Shader Support Mod let resource packs do?
Which parts of Sodium's rendering can resource packs override with this mod?
How are shaders organized in a compatible resource pack?
What defines are included for terrain types?
The mod includes defines such as RENDER_PASS_SOLID, RENDER_PASS_CUTOUT, and RENDER_PASS_TRANSLUCENT. These correspond to different terrain render types.
See all 6 Sodium Core Shader Support questions ›
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