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Second Chance Mod Wiki & Guide

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Second Chance Mod prevents players from dying instantly from high-damage hits. For example, if a player has more than 6 hearts and is struck by a mob dealing 7 hearts of damage, the mod ensures the player survives with half a heart, allowing them to escape and heal.

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Contents (4)
  1. Guides
  2. Frequently asked questions
  3. Gallery
  4. You May Also Like

Guides

Step-by-step, in-game.

Frequently asked questions

How do I know if the Second Chance Mod is actually working?
Take a hit from a mob while you have more than the configured minimum hearts and watch whether you drop to half a heart instead of dying. If you survive a blow that should have killed you, the mod is active. You can also check the config file to confirm the mechanic is enabled.
Why didn't the mod save me when I fell off a cliff?
The mod intentionally does not trigger for fall damage, crushing damage, or void damage. Only direct hits from mobs or similar sources count toward the second chance. Use the mid-air jump feature instead to recover from a ledge fall.
How do I trigger the mid-air jump after walking off a ledge?
After you step off a ledge and start falling, press the jump key again while still in the air. You get a brief window to perform the extra jump, so react quickly. This is separate from the lethal-hit survival mechanic.
What's the minimum health I need for the second chance to activate?
By default the mod requires you to have more than a set number of hearts before a lethal hit will leave you at half a heart. You can raise or lower that threshold in the config. If you're below the threshold, the hit kills you normally.

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