Get the files on 9Minecraft
Guides
Step-by-step, in-game.
Configure Which Stones and Ores Display Seamless VariantsAccess the Settings Menu Open the mod settings screen through your mod manager: Fabric : Launch the game, then open…Find and Identify Seamless Ore Veins UndergroundExplore Cave Systems Seamless ore variants appear naturally during world generation wherever ore veins cross…Prevent Ore Variants from Spawning in Specific StructuresUnderstand Structure Protection Seamless Ores Mod automatically protects Nether bastions and basalt/blackstone walls…Use Modded Ores with Seamless VariantsCheck Mod Compatibility Seamless Ores Mod includes built-in support for dozens of popular mods, including: Create :…
Blocks
341 blocks · showing 24. Browse all →
Andesite Adamantite Ore
Andesite Alexandrite Ore
Andesite Ammolite Ore
Andesite Aquamarine Ore
Andesite Aquarium Ore
Andesite Banglum Ore
Andesite Black Diamond Ore
Andesite Bort Ore
Andesite Carmot Ore
Andesite Carnelian Ore
Andesite Chaos Ore
Andesite Citrine Ore
Andesite Coal Ore
Andesite Copper Ore
Andesite Dense Fluorite Ore
Andesite Dense Lead Ore
Andesite Dense Osmium Ore
Andesite Dense Tin Ore
Andesite Dense Uranium Ore
Andesite Diamond Ore
Andesite Emerald Ore
Andesite Energized Tin Ore
Andesite Galena Ore
Andesite Garnet OreConfiguration
Every setting in the mod config file, with what it changes.
| Option | What it does |
|---|---|
@Tooltip[2] | 0 gives dripstone caves exactly the same copper as every other biome. |
@Tooltip[1] | ancient debris. Ruby sits around Y 28, sapphire around Y 12, never surface exposed. |
andesiteAndesite variants | Generate andesite-backed ore where andesite would already contain ore. |
@Tooltip[1] | As on the Nether page, this also shrinks the mod's own netherrack veins. |
@Tooltip[1] | Basalt deltas run twice the usual gold and quartz, and are almost all basalt, |
basalt | Basalt variants (adds ore) |
@Tooltip[1] | Bastions are built from those blocks, so without this their walls can |
@Tooltip[1] | Below its thin basalt crust a delta is netherrack, so some of what you dig through |
blackstone | Blackstone variants (adds ore) |
overworldCopper | Copper amount |
dripstoneCopper | Copper amount in dripstone caves |
@Tooltip[1] | Create spreads zinc evenly from Y -63 to 70, so it is equally common everywhere. |
createNewAgeCreate: New Age variants | Generate host-matched thorium ore. Does nothing unless the mod is installed. |
tfmgCreate: TFMG variants | Generate host-matched TFMG ore. Does nothing unless the mod is installed. |
createZincCreate: zinc variants | Generate host-matched zinc ore. Does nothing unless Create is installed. |
zincVeinSize | Create: zinc vein size |
denseMekanism | Dense Mekanism: variants |
dioriteDiorite variants | Generate diorite-backed ore where diorite would already contain ore. |
@Tooltip[0] | Dripstone caves get a second, larger copper vein on top of the usual one, and no |
energizedPowerEnergized Power: variants | Generate host-matched tin ore. Does nothing unless Energized Power is installed. |
@Tooltip[0] | Generate host-matched Dense Mekanism ore. Does nothing unless the mod is installed. |
@Tooltip[0] | Generate host-matched Silent's Gems ore. Does nothing unless the mod is installed. |
graniteGranite variants | Generate granite-backed ore where granite would already contain ore. |
@Tooltip[1] | Higher values make finds both larger and easier to come across. |
Frequently asked questions
How do I turn on Seamless Ores for specific stone types?
Open Mod Menu (Fabric) or your mod list (Forge/NeoForge), find Seamless Ores Mod settings, and toggle individual stone types like granite, diorite, andesite, tuff, basalt, and blackstone on or off. Your changes apply immediately to newly generated chunks.
Why do my ore veins still have hard lines between different stones?
Make sure the mod is enabled in your settings and that you're exploring newly generated chunks—existing chunks were generated before the mod was installed and won't have seamless variants. You can also verify the correct stone types are toggled on in the mod settings.
Do Seamless Ores drop different items or give less XP?
No, seamless ore variants preserve exact vanilla drop rates, loot tables, XP drops, and mining hardness levels—they're purely visual changes.
Will this mod work with Terralith or other terrain generation mods?
Yes, Seamless Ores Mod is designed to work with world generation datapacks and terrain overhauls like Terralith without conflicts.
Can I use seamless variants with modded ores from Create, Mekanism, or Silent Gear?
Yes, the mod includes built-in support for dozens of modded ores including Create, Mekanism, Modern Industrialization, Mythic Metals, Silent Gear, Tech Reborn, and others—toggle them on in the settings screen.
Why are Nether bastions turning into gold ore?
The mod has built-in protection for Nether bastions so their blackstone and basalt walls don't convert to ore variants; if this is happening, verify the mod is fully updated and that Nether vein generation settings aren't overriding structure protection.
Do I need a custom resource pack for Seamless Ores to work?
No, the mod uses a two-layer texture system that works automatically with the default textures, though custom resource packs will retexture these ore blocks automatically if they support the system.
How do I identify seamless ore veins when mining?
Seamless ore veins blend directly into surrounding rock types block by block, so look for ore textures that match the host stone (granite, diorite, andesite, etc.) rather than standing out with contrasting colors.
Will Seamless Ores affect my world's performance?
The mod has minimal performance impact since it only changes block textures without altering world generation rules or adding new blocks to the world.
Can I disable seamless variants for just one modded ore?
Yes, open the mod settings and toggle individual modded ores on or off—you can keep some seamless variants active while disabling others.
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Gallery
9 images from the Seamless Ores Mod page.








