Get the files on 9Minecraft
Guides
Step-by-step, in-game.
Build a Multi-Pass Launch SequencePlanning Your Launch Stages Multi-pass launches use multiple motor sections with different timing: 1. Identify where…Create a Water Brake System with Splashdown ScoopsInstalling Splashdown Scoops Splashdown scoops provide realistic water-based braking: 1. Craft or obtain splashdown…Detect Coaster Speed and Trigger ActionsUsing the Coaster Observer The Coaster Observer reads the exact speed of passing carts and converts it into a…Set Up Your First Magnetic Launch TrackPlacing the Linear Motor Linear motors are the foundation of any launch system. To place one: 1. Hold a linear motor…
Recipes
Every recipe the mod adds, grouped by how it is made.
Items
Blocks
Configuration
Every setting in the mod config file, with what it changes.
| Option | What it does |
|---|---|
energyBuffer | Anchorpoint buffer capacity (FE) |
regenEfficiency | Braking energy recovered (0-1) |
coaster_observer | Coaster Observer Tuning |
run | Coaster Run |
creepSpeed | Creep speed (B/S) |
drag | Drag per Scoop (B/S)² |
energyPerJoule | FE drawn per unit of work |
energy | Forge Energy |
fullSignalAt | Highest Speed at Full Signal (B/S) |
maxStepSpeed | Highest step speed (B/S) |
linear_motor | Linear Motor Tuning |
brakeRate | Max brake deceleration (B/S²) |
maxDrag | Max Drag per Train (B/S)² |
launchRate | Max launch acceleration (B/S²) |
requireEnergy | Runs need Forge Energy |
signalHoldTicks | Signal hold (ticks) |
splashdown_scoop | Splashdown Scoop Tuning |
Frequently asked questions
How do I place a linear motor on my track?
Click an anchor point on the track, then aim down the direction you want the motor to extend, and click again to set its length. The motor will align with the track automatically.
What's the difference between Launch, Trim, Coast, and Stop modes?
Launch accelerates carts to maximum speed, Trim gently slows them down, Coast lets them roll freely, and Stop holds carts in place until a redstone signal releases them. Chain these modes together in a Linear Motor Controller to build complex ride sequences.
How do I detect the exact speed of my coaster cart?
Use a Coaster Observer block placed near the track—it reads cart speed in Blocks per Second and outputs an analog redstone signal lasting 10 seconds. You can display this value with Display Links or Engineer's Goggles.
Why isn't my splashdown scoop slowing down the cart?
Make sure the scoop is mounted to the cart's bottom and the track section is fully submerged in water. The water brake only works when both conditions are met.
How do I build a multi-pass launch like a real roller coaster?
Chain multiple Linear Motor Controller steps together—use Launch to accelerate, Coast to let the cart climb, Trim to slow it at the top, then repeat. See the Multi-Pass Launch Sequence guide for a full walkthrough.
What happens if I send a redstone signal to a Stop mode motor?
The cart held by that motor step will be released and move to the next section controlled by the Linear Motor Controller.
Can I see motor power usage and cart speed in real-time?
Yes, Display Links, Engineer's Goggles, and Jade can all read cart speed, motor states, and power consumption if Forge Energy is enabled.
Do I need to use Coaster Casing for anything besides crafting?
Coaster Casing is primarily a crafting ingredient and structural building block—it has no special mechanical function but helps you build themed structures around your magnetic track system.
Will this mod work in multiplayer?
Yes, Magnetic Velocity Rail Mod works in both single-player and multiplayer worlds with full support for shared coaster systems.
Gallery
9 images from the Magnetic Velocity Rail Mod page.
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Linear Motor
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Linear Motor Controller
Splashdown Scoop






