Raised Mod — Configuration
Configuration
The mod's behavior is entirely dictated by its configuration file. Users can fine-tune the appearance of their HUD through the following settings:
Config Options
| Option | Type | Default | Description |
|---|---|---|---|
raisedAmount |
Integer | 0 |
The number of pixels to raise the hotbar from the bottom of the screen. |
raisedSelector |
Boolean | true |
If enabled, the selection box highlight will be raised along with the hotbar. |
To edit these values, players can navigate to the .minecraft/config folder and locate the raised.json (or .toml depending on the loader version) file. Changes can be applied in-real time using the reload command.
Commands
Raised includes a set of administrative commands to manage the mod's state without restarting the game client.
| Command | Function |
|---|---|
/raised reload |
Reloads the configuration file from the disk, applying any manual changes made to the config file. |
/raised help |
Displays a list of available sub-commands and current version information. |
Keybindings
While the mod is primarily configuration-based, it supports integration with standard keybinding menus. By default, no keys are bound to the raising action to prevent conflicts with vanilla controls. However, users can assign keys in the Options > Controls > Keybinds menu under the "Raised" category to toggle specific UI elements if supported by the current build.