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Contents (5)
Guides
Step-by-step, in-game.
Disconnect Magnetic Connectors on Demand with RedstoneWire Redstone to Your Magnetic Connector Magnetic connectors stay linked until you send them a redstone signal.…Set Up Automatic Fluid Transfer Between Two AirshipsPlace and Align Magnetic Hose Connectors Magnetic hose connectors are the easiest way to link fluid systems between…Transfer Items Between Moving Platforms Using Rotational PowerSupply Rotational Power to the Source Connector Item transfer requires at least 32 RPM flowing into the sending…Transfer Rotational Power Between a Moving Ship and a Stationary StructureChoose Your Connector Type Use Chain Connectors for manual linking with a wrench, or Magnet Chain Connectors for…
Recipes
Every recipe the mod adds, grouped by how it is made.
Blocks
Chain Connector
Electric Magnet Wire Connector
Electric Wire Connector
Hose Connector
Item Hose Connector
Item Magnet Hose Connector
Magnet Chain Connector
Magnet Hose ConnectorFrequently asked questions
Do I need to use a wrench on both connectors or just one?
You need to right-click both connectors with a wrench to establish the link—one click on each connector. Magnetic connectors skip this step and connect automatically when facing each other.
Why aren't my item connectors transferring anything?
Item connectors require at least 32 RPM supplied to the source connector to function. Check that your shaft or rotational power source is actually spinning and delivering enough speed.
Can I connect more than two ships together with one connector?
Each connector can only link to one other connector at a time. To connect multiple ships, place additional connector pairs on each vessel.
What's the difference between manual and magnetic connectors?
Manual connectors require you to use a wrench to link them, while magnetic connectors snap together automatically when placed facing each other. Magnetic connectors also respond to redstone signals to disconnect instantly.
Do magnetic connectors work if they're not perfectly aligned?
Magnetic connectors need to be facing each other directly to connect. If they're at an angle or too far apart, they won't snap together.
How do I disconnect a magnetic connector without breaking the ships?
Send a redstone signal to the magnetic connector and it will instantly disconnect. You can use a redstone wire, lever, or any other redstone power source.
Can I transfer fluids and items through the same connector?
No—each connector type handles one resource type only. Use Hose Connectors for fluids, Item Connectors for items, Chain Connectors for rotational power, and Electric Wire Connectors for energy.
Do connectors work if the ships are moving in different directions?
Yes, connectors maintain their link as long as both ships stay within connection range, regardless of their movement direction. The connection breaks only if ships move too far apart or if you send a redstone signal to a magnetic connector.
What happens if I connect a connector to a pipe that's already full?
The fluid will flow through the connector and into the pipe normally. If the pipe system is completely backed up, flow will stop until space opens up.
Can I use connectors to link a moving ship to a stationary structure?
Yes, connectors work between any two structures regardless of whether they're moving or stationary. Place matching connectors on both the ship and the structure, then link them with a wrench or let magnetic connectors snap together.
Gallery
7 images from the Vs Sable Hose Connectors Mod page.
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