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Modular Golems Wiki & Guide

Java EditionMod

Adds customizable golems built from modular parts, upgrade slots, config cards, and golem weapons and armor.

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Contents (9)
  1. Guides
  2. Processes
  3. Items
  4. Blocks
  5. Mobs
  6. Configuration
  7. Frequently asked questions
  8. Related mods

Guides

Step-by-step, in-game.

Recipes

Every recipe the mod adds, grouped by how it is made.

Crafting · 82minecraft:smithing_transform · 5

Items

92 items · showing 24. Browse all →

View all 92 items →

Blocks

Mobs

Creatures this mod adds.

Beacon LaserDog GolemHumanoid GolemMetal Golem

Configuration

Every setting in the mod config file, with what it changes.

OptionWhat it does
allowEditCuriosForOthersAllow command wand to edit curios of other mobs you own
allowDimensionChangeAllow golems to enter portal
barehandRetrieveAllow players to retrieve the golems by bare hand
armorBypassChanceArmor Penetration modifier: chance for damage to bypass armor per levelDefault: 0.2 Range: 0.0 ~ 1.0
mechAttackAttack boost per level of Mechanical ForceDefault: 0.2 Range: 0.0 ~ 1.0
sendForceRemovalMessageBonus damage of Sonic Cannon per sculk part, as percentage of golem melee damageSend force removal message
sonicCannonResonanceBonusBonus damage of Sonic Cannon per sculk part, as percentage of golem melee damageDefault: 0.1 Range: 0.0 ~ 1.0
botaniaBotania Compat Properties
cataclysmCataclysm Compat
slicingDropUpgradeChanceChance for each upgrade to drop when killed by Slicing AxeDefault: 0.5 Range: 0.0 ~ 1.0
conduitCooldownConduit cooldownDefault: 120 Range: 0 ~ 10000
conduitDamageConduit damageDefault: 2 Range: 0 ~ 10000
conduitBoostArmorConduit modifier boosts armor when golem is in waterDefault: 5 Range: 0 ~ 100
conduitBoostAttackConduit modifier boosts attack (percentage) when golem is in waterDefault: 0.2 Range: 0.0 ~ 100.0
conduitBoostSpeedConduit modifier boosts speed (percentage) when golem is in waterDefault: 0.2 Range: 0.0 ~ 100.0
conduitBoostToughnessConduit modifier boosts toughness when golem is in waterDefault: 2 Range: 0 ~ 100
conduitBoostReductionConduit modifier reduce damage taken when golem is in water (multiplicative)Default: 0.2 Range: 0.0 ~ 100.0
doEnemyAggroCopy Iron Golem AggroMake mobs aggro to iron golem automatically aggro to modular golems
createCreate Compat Properties
coatingDamage absorbed per level of coatingDefault: 1.0 Range: 0.0 ~ 10000.0
targetDamageBonusDamage bonus for attacking specific type of enemyDefault: 0.5 Range: 0.0 ~ 100.0
damageCapDamage Cap at max levelDefault: 0.1 Range: 0.0 ~ 1.0
beaconCannonDamageFactorDamage of Beacon Cannon as percentage of golem melee damageDefault: 0.5 Range: 0.0 ~ 1.0
manaBurstDamageDamage of magic burst as percentage of attack damageDefault: 0.25 Range: 0.0 ~ 1.0

See all 97 settings →

Frequently asked questions

How do I even start with this mod, I just installed it?
Craft a Golem Workbench first — it's the core block where you assemble golems from modular parts. Place it down, open it, and build a basic golem body before worrying about upgrades or weapons.
What parts do I need to build a golem?
You combine modular parts at the Golem Workbench to form a golem body, then give it a head, arms, and legs depending on the golem type you want. Start with a simple Humanoid or Metal Golem before trying specialized builds like the Dog Golem or Beacon Golem.
How do upgrade slots work?
Golems have a limited number of upgrade slots, and you expand them using the Add 1 Upgrade Slot or Add 100 Upgrade Slots items. Each upgrade you install — like Diamond Upgrade, Emerald Upgrade, or Fire Immune Upgrade — occupies a slot, so plan which ones matter most for your golem's role.
What do config cards actually do?
Config Cards come in many colors and let you preset behaviors or settings for your golems, which you then apply with the Command Wand. Use different colors to keep separate configurations for different golems or tasks instead of redoing settings each time.
How do I make my golem attack things?
Equip your golem with a golem weapon like a Golem Sword, Golem Axe, or Golem Spear, then use the Hostile Wand to set it to target hostile mobs. The Command Wand handles general orders, while the Hostile Wand is specifically for aggression settings.
My golem just stands there doing nothing
Check that you've actually given it a task via the Command Wand or Hostile Wand — a freshly built golem has no orders by default. Also confirm it has the right upgrades and equipment for the job, since an unarmed golem won't fight effectively.
How do I get a beacon golem / what is a beacon laser?
Beacon Golems use the Beacon Cannon and Beacon Boots to fire Beacon Lasers at targets. You'll need to build the golem specifically for this role and equip the beacon gear — it's a ranged build, not a melee one.
Can I put armor on my golem?
Yes — golem armor sets like Barbaric Vanguard (Helmet, Chestplate, Shinguard, Boots) and Beacon Boots can be equipped on golems. Equip them the same way you'd equip weapons, and match the armor to the golem's role for best results.
What's the difference between the command wand and hostile wand?
The Command Wand issues general orders and applies Config Card settings to your golems. The Hostile Wand is specifically for toggling hostile-targeting behavior, so use it when you want a golem to fight rather than just follow or guard.
Does this mod work with other mods / will it lag my game?
Modular Golems is generally compatible with other golem and automation mods, but many active golems with complex upgrades can add up on performance. If you notice lag, reduce the number of simultaneously active golems or simplify their upgrade loadouts.