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Kubejs Eidolon Mod Wiki & Guide

Java EditionModGuides 4FAQ 10Related mods 60

Provides KubeJS scripting integration for the Eidolon mod, enabling custom recipe and content modifications.

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Contents (4)
  1. Guides
  2. Frequently asked questions
  3. Gallery
  4. You May Also Like

Guides

Step-by-step, in-game.

Frequently asked questions

How do I start writing recipes for Kubejs Eidolon?
Create a new script file in your `kubejs/server_scripts` folder and use the Kubejs event system to listen for Eidolon recipe events. Each recipe type (Crucible, Athame, Ritual, Worktable) has its own event you can hook into to add custom recipes.
What's the difference between Ritual Crafting and Ritual Summoning?
Ritual Crafting defines what items a player receives when they complete a brazier ritual, while Ritual Summoning determines which mobs spawn as a result of that same ritual. You can set both for the same ritual independently.
Can I make a Crucible recipe that requires multiple different items?
Yes, Crucible recipes support multiple input items—you define them as a list or array in your script, and players must drop all of them into the crucible to trigger the recipe.
How do I make Athame Foraging drop rare items?
In your Athame Foraging script, assign specific items to specific blocks or block tags, and set the drop chance as a decimal value (for example, 0.25 for 25% chance). Players will harvest those items when they use the athame on the correct blocks.

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