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Contents (4)
Detection
Traps can be detected by observant players. Look for:
- Wall Pressure Plates: Small protrusions on cave walls that match the stone texture
- Dispensers: Small circular holes in the wall (often hidden behind a 'false' block that the mod removes when the trap is triggered)
- Redstone Dust: Occasionally, redstone trails may be visible if a trap is partially exposed by a ravine or cave intersection
Disarming
Traps can be disarmed by breaking the trigger (pressure plate) or the payload (dispenser/TNT). Using a bucket of water can often clear out floor-based pressure plates and torches holding up falling block traps safely from a distance.












