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Contents (3)
The core of the mod consists of various traps that generate naturally in the world. These traps are often hidden behind blocks or integrated into the cave walls.
Trap Types
| Trap Type | Description | Common Triggers |
|---|---|---|
| Arrow Trap | A hidden dispenser loaded with arrows. Fires a volley when triggered. | Wall or Floor Pressure Plates |
| Potion Trap | Fires splash potions of negative effects (Poison, Slowness, Harming, or Weakness). | Wall or Floor Pressure Plates |
| Landmine | An explosive block (TNT) hidden beneath a pressure plate. | Floor Pressure Plates |
| Fire Trap | Ignites the player or the surrounding area using hidden fire sources or flint-and-steel mechanisms. | Proximity or Plates |
| Lava Trap | Pockets of lava hidden behind single layers of stone that spill out when a block is broken or a piston is retracted. | Block Updates |
| Spawner Trap | Disguised spawners that activate when a player enters a specific radius, often spawning swarms of mobs. | Proximity |
| Falling Block Trap | Structures of sand or gravel held up by torches or signs that collapse when a support block is disturbed. | Block Updates |
| Chest Trap | Naturally generating chests that are rigged with explosives or poison dispensers. | Opening the Chest |
| Water Trap | Sudden flooding mechanisms designed to drown players in tight corridors. | Pressure Plates |












