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Locks Mechanics

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Contents (5)
  1. Locking Blocks
  2. Lock Picking
  3. Protection Properties
  4. Next guides
  5. More in this wiki

Locking Blocks

To lock a block, you must first have a Lock and a Key with matching IDs.

  1. Binding: Place a Blank Key and a Lock in a crafting grid or the Locksmith's Workbench to pair them
  2. Placement: Sneak and right-click the target block with the Lock in your hand. The lock will appear as a physical 3D model on the block's surface
  3. Universal Support: This works on any block with an inventory or interaction (Doors, Gates, Furnaces, etc.)

Lock Picking

If you do not have the matching key, you can attempt to bypass the lock using a Lock Pick. 1. Right-click a locked block with a Lock Pick to open the minigame interface.

  1. Controls: Use the A and D keys to move the pick horizontally. Use the W key to push a pin upward
  2. The Goal: You must find the correct sequence to lift all pins. If you push the wrong pin, there is a chance the lock pick will break, and all pins will reset
  3. Difficulty: Higher-tier locks (Gold, Diamond) have more pins and higher resistance to picking

Protection Properties

Locked blocks gain several protective attributes:

  • Explosion Resistance: Locked blocks are significantly harder to destroy with TNT or Creepers
  • Automation Block: Hoppers cannot pull items from a locked container, and pistons cannot move locked blocks
  • Redstone Security: Locked doors and trapdoors cannot be opened by redstone signals (levers, buttons, pressure plates) unless unlocked