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Guides
Step-by-step, in-game.
Maintaining Immersion While Using Held ItemsLanterns and Light Sources When you hold a lantern or torch, it swings naturally as you move. The item doesn't float…Optimizing Sword and Weapon AnimationsHeavy Weapon Feel Punchy FPA redesigns how swords, axes, and tridents swing. Instead of instant attacks, weapons now…Understanding Hand and Item Physics in First-Person ViewHow Visible Hands Work When you hold any item or weapon, Punchy FPA renders your hands directly in your first-person…Using Tools Naturally with Pickaxes and HoesTool Animation Updates Pickaxes, hoes, shovels, and other tools receive updated animations that look more natural…
Frequently asked questions
Do I need to do anything to start using Punchy FPA after installing it?
No setup required—the mod activates automatically once installed. Your hands and new animations will appear the moment you load a world and pick up any item or weapon.
Why do my hands look weird or disappear sometimes?
Hands only render when you're holding an item, weapon, or tool. If they vanish unexpectedly, check that your held item hasn't been dropped or that you're not in a state where items can't be displayed (like swimming with empty hands).
Can I use Punchy FPA with Better Combat at the same time?
Yes—the mod includes special compatibility support for Better Combat, so both mods' animations and mechanics will work together without conflicts.
Will my custom resource pack textures still work?
Yes, Punchy FPA is fully compatible with custom resource packs and won't override your textures or visual style.
See all 10 Punchy FPA questions ›
Gallery
9 images from the Punchy Fpa Mod page.
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