Get the files on 9Minecraft
Guides
Step-by-step, in-game.
Creating an Anvil Crafting Recipe in LycheeWhy Use Lychee for Anvil Recipes Vanilla anvil behavior is limited to repairing and renaming. Lychee lets you define…How to Make a Custom Right-Click Interaction with LycheeSetting Up the Recipe File Lychee reads JSON recipes from a datapack, so create a folder path like…Making Falling Blocks Crush Items or Blocks with LycheeUnderstanding the Crushing Interaction Lychee supports interactions where a falling block (such as sand, gravel, or…Triggering Interactions When an Item Entity Is in Water or BurningItem Entity Inside a Block Lychee can fire an interaction when an item entity sits inside a specific block, most…
Configuration
Every setting in the mod config file, with what it changes.
| Option | What it does |
|---|---|
debug | Debug |
dispenserFallableBlockPlacement | Dispenser Fallable Block Placement |
enable | Enable |
fragment | Fragment |
yamlRecipes | Yaml Recipes |
Frequently asked questions
How do I get started making my first Lychee interaction?
Create a datapack and add a JSON file under data/ /lychee/ with a type field matching the interaction you want, such as block_clicking or item_inside_block. Lychee reads these files on world load, so /reload applies changes without restarting.
Where do Lychee recipe files actually go in my datapack?
They live in data/ /lychee/ / .json, where the folder matches the interaction type (for example block_clicking, anvil_crafting, or falling_block). The namespace and file name become the recipe's ID, so keep them lowercase and unique.
Why isn't my Lychee interaction firing in-game?
The most common causes are a malformed JSON file (check your log for a parse error), a wrong type value, or the datapack not being enabled for the world. Run /reload and watch the log — Lychee reports broken recipes there instead of silently ignoring them.
How does the block_clicking interaction decide between using and clicking?
You specify the block, the item held, and whether the trigger is a right-click (use) or a left-click (click) in the recipe's conditions. If the item or block doesn't match exactly, the interaction won't run.
Gallery
6 images from the Lychee Mod page.
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