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Lumina Cycle Rewritten Wiki & Guide

Java EditionMod

Adds seasonal mechanics with greenhouse cores, weather tools, and season-detection blocks.

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Contents (7)
  1. Guides
  2. Processes
  3. Items
  4. Blocks
  5. Configuration
  6. Frequently asked questions

Guides

Step-by-step, in-game.

Recipes

Every recipe the mod adds, grouped by how it is made.

Crafting · 4

Items

Blocks

A

B

C

G

H

I

L

O

P

S

W

Configuration

Every setting in the mod config file, with what it changes.

OptionWhat it does
AgriculturalInformationAgricultureShow tooltips for ideal seasons and humidity levels on crop items.
animalAnimal
AnimalAnimals
buttonAnimals
VoxyAutoRefreshAutomatically Update Distant LODsAutomatically updates visible Voxy LODs when snow coverage changes.
AutumnDayTimesAutumn Day LengthDaylight length in Ticks for each of the 6 Solar Terms in Autumn.
CoreBasic
BeeActiveSeasonsBee Activity SeasonsList of seasons where bees will leave the hive to fly around. Default: [SPRING, SUMMER, AUTUMN]
BeePollinateSeasonsBee Pollination SeasonsList of seasons where bees are allowed to pollinate plants. Default: [SPRING]
BiomeSnowLinesBiome Snow LinesSet custom snow-line altitudes for biomes (e.g., ["#c:is_cold", 200]).
EnableWeatherRegionBiome Weather Region
BiomeBasedLocalCalendarBiome-Based Local CalendarDisplays local seasonal and calendar information based on the agricultural climate zone of the current biome. Different regions may show different seasonal progress.
FrozenWaterBreakableBreakable Frozen WaterIf true, the thin ice layer on water can be broken by players/entities.
ButterflyButterfliesSpawns butterflies over flowers during Spring.
ButterflySpawnDelayButterfly Spawn IntervalControls the delay between butterfly spawn attempts. Higher values produce fewer butterflies.
DayOffsetCalendar Day OffsetShifts calendar days relative to solar terms. Used to align solar term day 0 (e.g., Beginning of Spring) with calendar dates.
CalendarItemHintCalendar TooltipShow a tooltip or message if a calendar item cannot be placed in the current location.
cauldronCauldron
MinChunkCompileWarningTimeChunk Compile Warning TimeSets the threshold (in ms) for chunk compilation before logging a performance warning.
GrowthDetectorClassicModeClassic Growth Detector ModeUse classic chat messages to display growth detector results instead of the new in-world UI.
ClearAfterSleepClear Weather After SleepAutomatically reset weather to clear after the player wakes up from a bed.
CompatCompatibility
buttonCompatibility
ForceCompatModeCompatibility ModeForce all plants to follow growth rules, even those without specific mod tags.

See all 210 settings →

Frequently asked questions

How do I see what season it is and how long until it changes?
The mod displays seasonal information on your screen, showing the current season and time remaining. You can also check the calendar feature to track the full yearly cycle and plan ahead for farming and base preparation.
Why aren't my crops growing?
Crops in this mod only grow during specific seasons and humidity levels that match their needs. Check the seasonal calendar and your current humidity to confirm the conditions are right for your crops—planting in the wrong season will cause them to stay dormant.
How much snow will pile up in winter?
Snow accumulates visually on the ground during winter months, creating a frosty landscape. The exact buildup depends on your world's biome and temperature, so colder regions will see more dramatic snow coverage than warmer areas.
Do day and night lengths actually change or is it just visual?
Day and night lengths genuinely shift throughout the year—summer has longer days and shorter nights, while winter reverses this. This affects your schedule for mining, farming, and base activities, so plan accordingly.
Will this mod slow down my game?
No, the mod is designed to be lightweight and won't cause performance issues. It works smoothly alongside optimization mods like Sodium and visual enhancement mods like Distant Horizons without adding significant chunk clutter.
Can I use this with other mods that change seasons or weather?
Compatibility depends on the specific mod, but Lumina Cycle Rewritten is built to work alongside most mods. Avoid running multiple mods that drastically alter seasonal mechanics or day/night cycles, as they may conflict with each other.
How do I prepare my base for winter snow?
Build roofs and covered areas to protect your structures from snow accumulation, and consider placing your farm in a location where snow won't bury your crops. You can also use the seasonal calendar to plan construction projects before winter arrives.
Does humidity affect anything besides crop growth?
Humidity primarily controls which crops can grow in your current season, but it also influences the ambient sounds and visual effects you experience outdoors. Higher humidity typically means more lush environments with different audio cues than dry seasons.
What happens to my world if I disable the mod?
Disabling the mod will stop seasonal changes and snow accumulation, but your world data remains intact. You can re-enable it later without losing progress, though seasonal mechanics will restart their cycle.
Can I change how fast seasons progress?
The mod maintains a consistent yearly cycle by default to keep seasonal mechanics balanced. Check your mod configuration files if you want to adjust the season length, but changing this may affect crop growth timing and winter preparation.