Get the files on 9Minecraft
Guides
Step-by-step, in-game.
Combine Dynamic Waters with Wavify ModSyncing Water Waves with River Flow When playing with both Dynamic Waters and Wavify mod, the water wave directions…Navigate Rivers by BoatTraveling Downstream Dynamic Waters' active currents push boats and other objects along river channels, making water…Set Up a New World with Dynamic RiversCreating Your World Dynamic Waters requires a fresh world to generate its river systems properly. The mod calculates…Use Flowing Rivers with Create Mod Water WheelsPlacing Water Wheels in Rivers Dynamic Waters' flowing water currents work seamlessly with Create mod water wheels,…
Recipes
Every recipe the mod adds, grouped by how it is made.
Items
Blocks
Configuration
Every setting in the mod config file, with what it changes.
| Option | What it does |
|---|---|
branch1stDegreeBaseWidth | 1st Degree Branch Base Width |
branch1stDegreeRandomWidth | 1st Degree Branch Random Width |
branch2ndDegreeBaseWidth | 2nd Degree Branch Base Width |
branch2ndDegreeRandomWidth | 2nd Degree Branch Random Width |
animalSpeed | Animal River Flow Speed |
biomeBlacklist | Biome Blacklist |
customEntitySpeeds | Custom Entity Flow Speeds |
customMainMenuPanorama | Custom Main Menu Panorama |
defaultSpeed | Default Entity Flow Speed |
disableTectonicUndergroundRivers | Disable Tectonic Underground Rivers |
enableWatersheds | Enable Mountain Rivers (Watersheds) |
enableNormalRivers | Enable Normal Rivers |
enableRiverParticles | Enable River Particles |
enableRiverSound | Enable River Sounds |
enableRiverVisualFlow | Enable Visual River Flow |
General | General |
Generation | Generation |
HIGH | High (Default) |
itemSpeed | Item River Flow Speed |
LOW | Low |
MEDIUM | Medium |
WatershedBaseWidth | Mountain River Base Width |
mountainRiverDensity | Mountain River Density |
mountainRiverOceanDensity | Mountain River Ocean Spawn Rate |
Frequently asked questions
Do I need to start a new world to use this mod?
Yes, you must create a brand-new world from the main menu. Existing worlds cannot generate the new river paths because they were already created with static water.
How do I know if rivers are actually flowing?
Flowing rivers will push you and your boat downstream, and any objects (like items or mobs) placed in the water will drift along the current instead of staying still. You can also see water blocks moving in set directions rather than spreading outward randomly.
Can I use this mod with biome mods like Terralith or Biomes O' Plenty?
Yes, Dynamic Waters is compatible with major biome mods including Biomes O' Plenty, Terralith, Regions Unexplored, and Nature's Spirit. The mod calculates river paths to fit naturally into the terrain these mods generate.
Will this mod slow down my world generation?
No, the mod calculates river paths in the background during early world generation to prevent loading freezes. You won't experience lag spikes when creating your new world.
See all 10 Dynamic Waters Realistic Flowing Rivers questions ›
Gallery
8 images from the Dynamic Waters Realistic Flowing Rivers Mod page.
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