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Void Miners are the core of the mod. They require a clear line of sight to bedrock or the void to function. They consume large amounts of FE/t to produce items based on their programmed type.
Miner Types
- Void Ore Miner: Generates various ores (Iron, Gold, Diamond, etc.) and ET Crystals.
- Void Resource Miner: Generates environmental blocks like Dirt, Sand, Gravel, Clay, and Mica.
- Void Botanic Miner: Generates organic materials like Logs, Leaves, Saplings, and Crops.
Construction Requirements
| Tier | Frames | Laser Cores | Structure Panels | Modifiers |
|---|---|---|---|---|
| 1 | 24 | 2 | 20 | 0 |
| 2 | 32 | 3 | 16 | 4 |
| 3 | 56 | 4 | 52 | 8 |
| 4 | 56 | 5 | 56 | 12 |
| 5 | 72 | 6 | 36 | 16 |
| 6 | 92 | 6 | 56 | 20 |
1.16.5 (Environmental Tech 3) Mechanics
In 1.16.5, miners use Flash Memory cards to determine their loot table. You must use a Memory Programmer to load a program (e.g., "Metallic Ore Miner") onto a Flash Memory card and insert it into the Miner Controller.
Lenses and Modifiers
- Laser Lenses: Placing a colored lens in the miner increases the weight of specific drops (e.g., a Red Lens increases Redstone/Copper yield).
- Speed/Frequency Modifiers: Increases the speed of the miner at the cost of higher FE/t.
- Accuracy/Amplification Modifiers: Increases the effectiveness of the installed Laser Lens.
- Bandwidth Modifiers: Increases the stack size of items produced per operation.












