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Dungeons Gear Mechanics

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Contents (5)
  1. The Soul System
  2. Artifact Cooldowns
  3. Weapon Combos
  4. Next guides
  5. More in this wiki

The Soul System

Certain weapons and armors possess the Soul Gathering stat. When a player kills a mob with a soul-gathering item equipped, they collect souls (tracked via a bar in the UI). These souls are required to power 'Soul Artifacts' like the Corrupted Beacon or the Harvester.

Artifact Cooldowns

Artifacts do not use durability. Instead, they have a cooldown period after use. This cooldown can be reduced by wearing specific armor sets (like the Battle Robe) or using the Cooldown enchantment.

Weapon Combos

Many melee weapons utilize a combo system. The damage and area of effect may change depending on whether the swing is the first, second, or third in a sequence. Enchantments like Swirling or Shockwave only trigger on the final hit of a combo.