How to Get and Use Enchantments on Dungeons Gear Weapons
Enchantments in this mod work through the standard enchanting table and anvil, applied to the mod's weapons and armor. Build an enchanting table, surround it with bookshelves, and place your weapon — such as a Broadsword, Claymore, Cutlass, Dagger or Dark Katana — into the slot.
Which Items to Enchant First
Prioritize your main weapon and your chest armor. A Broadsword or Claymore benefits most from damage enchants. Archer's Vest, Champion's Chestplate or Dark Chestplate benefit from protection enchants. Enchant boots like Boots of Swiftness or Dark Boots for mobility.
Combining and Repairing
Use an anvil to combine two enchanted copies of the same item to stack enchantments, or to repair a worn weapon with materials. Keep duplicate drops in a chest so you always have a spare to combine.
Practical Enchanting Loop
1. Farm XP from mobs while wearing your Archer's or Dark set.
2. Enchant a spare weapon first to see what you get.
3. If the result is useful, combine it onto your main weapon at an anvil.
4. Repeat for armor pieces one at a time.
Do not enchant every item you find — focus on the weapon and armor you actually use, and store the rest for later combining.