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Passive and Friendly Mobs

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Contents (7)
  1. Chameleon
  2. Dodo
  3. Traveling Merchant
  4. Lost Miner
  5. Filch Lizard
  6. Next guides
  7. More in this wiki

These creatures generally do not attack the player and often provide benefits through trading, guidance, or unique drops.

Chameleon

  • Health: 10
  • Spawn: Plains and Forest biomes.
  • Behavior: Changes its skin color to match the block it is currently standing on.
  • Taming: Can be tamed using Melons. Once tamed, it will follow the player and can be made to sit by right-clicking with an empty hand.
  • Drops: Camouflage Dye.

Dodo

  • Health: 12
  • Spawn: Beaches and warm biomes.
  • Behavior: Flightless birds that wander aimlessly. They occasionally lay Dodo Eggs.
  • Drops: Raw Dodo (high saturation food), Feathers.

Traveling Merchant

  • Health: 20
  • Behavior: A wandering villager variant that spawns randomly in the world. He offers unique trades that are often more valuable or rarer than standard village trades. He will follow players holding Emeralds.
  • Special: Can be made to settle permanently by right-clicking him with an Emerald Block.

Lost Miner

  • Health: 20
  • Spawn: Underground in caves.
  • Behavior: Found crying in the dark. If a player leads him to the surface (above Y=60), he will reward the player with Emeralds and may transform into a permanent villager with a unique Miner profession.

Filch Lizard

  • Health: 8
  • Behavior: These small lizards are attracted to "shiny" items (Gold, Diamonds, etc.). They will sneak up and steal an item from the player's inventory.
  • Interaction: Hitting them once causes them to drop the stolen item and flee. They sometimes spawn already holding a rare item.