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Neutral mobs only attack if provoked or under specific environmental conditions.
Grove Sprite
- Health: 20
- Spawn: Near trees in Forest biomes.
- Behavior: Associated with specific tree types. They are peaceful unless the player cuts down trees near them.
- Interaction: Using Bonemeal on a Grove Sprite will cause it to produce Wonder Sap.
- Drops: Wonder Sap (matches the tree type it was associated with).
Sheepman
- Health: 20
- Spawn: The Nether.
- Behavior: Humanoid sheep that wander the Nether wastes. They are neutral but will defend themselves if attacked.
- Sheepman Smith: A rare variant that can repair the player's equipment in exchange for Gold Nuggets.
Haunted Tool
- Health: Varies (based on material)
- Behavior: Enchanted, floating tools (Swords, Pickaxes, Axes, etc.) that spawn in dark areas. They remain stationary until a player gets close, at which point they attack.
- Drops: The tool they represent (often with full durability).








