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mxTune Mechanics

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Contents (6)
  1. MML (Music Macro Language)
  2. Solo Performance
  3. JAM Sessions (Group Play)
  4. Music Venues
  5. Next guides
  6. More in this wiki

MML (Music Macro Language)

mxTune uses the MML format for all music. A valid MML string must start with MML@ and end with a semicolon ;. The mod includes a real-time MML parser that highlights syntax errors in red, preventing players from saving broken sheet music.

Solo Performance

  1. Prepare Music: Right-click Music Paper to open the editor, paste your MML code, and click 'Done' to create Sheet Music.
  2. Load Instrument: Hold an instrument, then Sneak + Right Click to open its internal inventory. Place the Sheet Music into the slot.
  3. Play: Hold the loaded instrument in your main hand and Right Click to start playing. Your character will be locked in place during the performance. Press ESC to stop.

JAM Sessions (Group Play)

JAM sessions allow multiple players to play different parts of the same song in perfect synchronization.

  • Joining a JAM: In 1.16.5, a player joins a JAM by holding an instrument and Right-Clicking the group leader
  • PIN Protection: Leaders can set a 4-digit PIN to restrict who can join their session
  • Capacity: 1.12.2 supports up to 8 players, while 1.16.5 supports up to 16 players/parts

Music Venues

Using the Music Venue Tool, players can define 'Audio Islands.' These are cuboid regions that isolate mxTune audio. This is particularly useful for servers where multiple bands might be playing in close proximity, as it prevents the music from overlapping and causing noise pollution.