Mob Dismemberment Mod — Reference
Affected Mobs
The mod specifically targets bipedal and common hostile mobs to ensure high-quality custom models for each 'gib' (body part). While the mod does not change the base stats or behavior of these mobs, it completely overhauls their death state.
Supported Mob List
| Mob | Health | Common Drops | Dismemberment Behavior |
|---|---|---|---|
| Zombie | 20 (10 Hearts) | Rotten Flesh, Iron Ingot | Breaks into head, arms, legs, and torso. Features red blood particles. |
| Skeleton | 20 (10 Hearts) | Bones, Arrows | Shatters into individual bones, a ribcage, and a skull. No blood. |
| Creeper | 20 (10 Hearts) | Gunpowder | Explodes into green, chunky fragments. No blood. |
| Zombified Piglin | 20 (10 Hearts) | Gold Nugget, Rotten Flesh | Similar to Zombies but with unique textures and gold sword gibs. Features red blood. |
| Wither Skeleton | 20 (10 Hearts) | Coal, Wither Skeleton Skull | Shatters into charred black bones and a skull. No blood. |

Items and Blocks
The Mob Dismemberment Mod is strictly a cosmetic and mechanical overhaul. It does not add any new items, blocks, or crafting recipes to the game. All body parts generated by the mod are temporary entities and do not enter the player's inventory as items. Standard mob drops (like bones or rotten flesh) function exactly as they do in vanilla Minecraft.