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Mob Dismemberment Mod — Configuration

Configuration

The mod is highly customizable through its configuration file (mobdismemberment.cfg or via the in-game config menu in newer versions). Players can tailer the level of gore and the performance impact of the gibs.

Configuration Options

Option Default Value Description
blood 1 (Enabled) Toggles the red blood particles for Zombies and Piglins.
gibGroundTime 5.0 The duration (in seconds) that body parts remain on the ground before fading away.
pushFactor 1.0 A multiplier for the force applied to gibs upon death. Higher values cause limbs to fly further.
checkUpdate 1 (Enabled) Toggles the mod's automatic update checker.
greenBlood 0 (Disabled) In some versions, allows for green blood particles (often used for Creepers or Spiders in sub-mods).

In modern versions (1.20.1+), these settings may also be found under the Animated Corpse toggle in the 'Other' settings menu.