Mob Dismemberment Mod — Configuration
Configuration
The mod is highly customizable through its configuration file (mobdismemberment.cfg or via the in-game config menu in newer versions). Players can tailer the level of gore and the performance impact of the gibs.
Configuration Options
| Option | Default Value | Description |
|---|---|---|
blood |
1 (Enabled) | Toggles the red blood particles for Zombies and Piglins. |
gibGroundTime |
5.0 | The duration (in seconds) that body parts remain on the ground before fading away. |
pushFactor |
1.0 | A multiplier for the force applied to gibs upon death. Higher values cause limbs to fly further. |
checkUpdate |
1 (Enabled) | Toggles the mod's automatic update checker. |
greenBlood |
0 (Disabled) | In some versions, allows for green blood particles (often used for Creepers or Spiders in sub-mods). |
In modern versions (1.20.1+), these settings may also be found under the Animated Corpse toggle in the 'Other' settings menu.