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The mod implements a complex custom rendering system to handle the transparency of non-full blocks. Because stairs can exist in 40 different states (direction, half, and shape) and slabs in 3 states, the mod must calculate transparency across thousands of potential neighbor combinations.
- Stair Scenarios: 10,800 possible neighbor scenarios accounted for.
- Slab Scenarios: 810 possible neighbor scenarios accounted for.
- Glass Block Adjustments: 270 scenarios (compared to 12 in vanilla) to ensure full
blocks recognize the transparency of adjacent stairs and slabs.
Tags
For modpack compatibility, the following tags are used:
* mo_glass:glass_slabs: Contains all
glass slab variants.
* mo_glass:glass_stairs: Contains all glass stair variants.












