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Swift Adventure Lab Mod Wiki & Guide

Java EditionModGuides 4FAQ 10Related mods 48

Adds content or systems related to adventure and laboratory mechanics.

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Contents (4)
  1. Guides
  2. Frequently asked questions
  3. Gallery
  4. You May Also Like

Guides

Step-by-step, in-game.

Frequently asked questions

How do I create my first test?
Create a folder named `test` inside your data pack's namespace directory (e.g., `data/mypack/function/test/`), then add an `.mcfunction` file with your test logic. Use `/assert` or `/await` commands to check conditions, and run `/test run ` to execute it.
What's the difference between /assert and /await?
`/assert` checks a condition immediately and fails the test if it's false, while `/await` repeatedly checks a condition each tick until it succeeds or times out, making it useful for testing events that happen over multiple ticks.
How do I test player interactions like mining or attacking?
Use the `/dummy` command to spawn a controllable fake player, then use `/dummy mine ` or `/dummy attack ` to make it perform actions. Clean up with `/dummy leave` when done.
Can I set up a test environment automatically?
Yes, use the `@template` directive at the top of your test file to load a structure, or use `@dummy` to pre-spawn fake players. You can also use `@timeout` to set how long a test can run before failing.

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