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Fishing Real Mod Wiki & Guide

Java EditionModGuides 4FAQ 10Related mods 60

Fishing Real Mod is a configurable fishing mod. How it works is, whenever you would normally fish up a salmon item, it spawns a live salmon instead! Features: It entirely supports data packs! In fact, the entire mod uses a datapack for the item->entity conversions!

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Contents (4)
  1. Guides
  2. Frequently asked questions
  3. Gallery
  4. You May Also Like

Guides

Step-by-step, in-game.

Frequently asked questions

How do I make fishing actually spawn live mobs instead of items?
The mod already does this by default for anything covered by its built-in datapack conversions, so just fish normally and you'll pull up entities. If a specific catch still gives you an item, that means no conversion exists for it yet and you need to add one yourself.
Where do I put my JSON files to add my own conversions?
Place them in a fishing folder inside your datapack, then run /reload so the mod picks them up instantly. The format uses an input item and a result entity id, matching the examples in the mod's documentation.
What's the exact JSON format for a conversion?
It's an object with an input containing an item, and a result containing an entity id. The result can optionally include an nbt object to control things like variant, name, or equipment on the spawned entity.
How do I make a caught fish a specific variant every time?
Add an nbt block to the result in your JSON and set the variant field to the value you want. Every catch of that input item will then spawn that exact variant instead of a random one.

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