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Guides
Step-by-step, in-game.
Enable Custom Ruins Generation in Your WorldCheck Your Mod Load Order Ensure Fastcraft+Ruins Patch is loaded *after* both Fastcraft and the Bare Ruins mod in…Maintain Performance While Generating RuinsUnderstand the Performance Balance This patch allows Fastcraft's optimizations to remain active while Bare Ruins…Troubleshoot Game Crashes on StartupConfirm Mod Compatibility This patch specifically fixes crashes caused by Fastcraft and Bare Ruins conflicting during…Use This Patch in a Large ModpackUnderstand Its Role in Modpacks This patch is designed specifically for large modpacks like The Lost Era Modpack that…
Frequently asked questions
Why does my game crash when I load a world with Ruins and Fastcraft together?
Ruins and Fastcraft have conflicting code that prevents proper world generation. This patch mod resolves those conflicts by acting as a compatibility layer, allowing both mods to run without crashes.
Do I need to create a new world for the patch to work?
Yes, you should generate a new world after installing the patch mod. Existing worlds may not have the proper structure generation data, so starting fresh ensures Ruins structures spawn correctly.
Will custom Ruins structures actually generate if I use this patch?
Yes, the patch specifically fixes the issue that prevented Ruins from generating structures. With it installed, custom ruins will spawn normally throughout your world.
Does this patch slow down my game or reduce Fastcraft's performance benefits?
No, the patch is designed to be lightweight and preserves Fastcraft's performance optimizations. You keep all the speed improvements while gaining proper Ruins compatibility.
See all 10 Fastcraft+Ruins Patch questions ›
Gallery
1 image from the Fastcraftruins Patch Mod page.
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