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Simple Damage Indicator Data Pack Wiki & Guide

Java EditionData PackFAQ 6Commands 20Related mods 60

A data pack that displays floating damage numbers above entities when they take hits, providing visual feedback for combat.

Contents (5)
  1. Guides
  2. Commands
  3. Frequently asked questions
  4. Gallery
  5. You May Also Like

Guides

Step-by-step, in-game.

Commands

Chat commands this mod registers, and what each one does.

CommandWhat it does
/function sdi:internals/events/on_player_hurt_by_entityTriggers damage indicator events when a player takes damage from an entity
/function sdi:internals/events/on_player_hurt_entityTriggers damage indicator events when a player damages an entity
/function sdi:internals/gid/apply_gidApplies a group identifier to an entity or indicator
/function sdi:internals/gid/decrement_capacityDecreases the group identifier capacity
/function sdi:internals/gid/get_current_groupRetrieves the current group identifier
/function sdi:internals/gid/increment_capacityIncreases the group identifier capacity
/function sdi:internals/gid/on_ammount_changedUpdates internal settings when the group identifier amount changes
/function sdi:internals/hp_decimals/decrement_scaleDecreases the decimal precision scale for displayed health values
/function sdi:internals/hp_decimals/get_scaleGets the current decimal precision scale for health values
/function sdi:internals/hp_decimals/increment_scaleIncreases the decimal precision scale for displayed health values
/function sdi:internals/hp_decimals/on_ammount_changedUpdates settings when the health decimal amount changes
/function sdi:internals/indicators/random_spawnSpawns a damage indicator with randomized positioning or offset
/function sdi:internals/indicators/spawnSpawns a new damage indicator
/function sdi:internals/indicators/spawn/initInitializes a newly spawned damage indicator
/function sdi:internals/indicators/updateUpdates active damage indicators
/function sdi:internals/indicators/update/phisicsUpdates movement and physics for active damage indicators
/function sdi:internals/on_loadRuns standard initialization processes when the data pack loads
/function sdi:internals/on_load/first_loadRuns setup tasks when the data pack is loaded for the first time
/function sdi:internals/on_load/place_dedicated_signPlaces a dedicated data pack setup or configuration sign
/function sdi:internals/on_tickRuns data pack update logic every game tick

See all 50 commands →

Frequently asked questions

What does the Simple Damage Indicator Data Pack do?
It displays floating damage numbers above entities when they take hits, giving visual feedback during combat.
Where do the damage numbers appear?
They appear floating above the entity that took the hit.
What triggers the damage numbers to show up?
They appear whenever an entity takes a hit.
What kind of feedback does the data pack provide?
It provides visual feedback for combat by showing the damage dealt.

See all 6 Simple Damage Indicator questions ›