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Entity Status Tips

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  • Leave the HUD panel in the top-left for the most out-of-the-way, always-available readout.
  • If you only want floating bars during combat, set the in-world activation to Damaged and Nearby (the default) so healthy mobs stay unmarked.
  • Turn on the damage particles to make it obvious how much each hit is doing - handy for testing weapons and enchantments.
  • It is fully client-side, so you can use it on any server, including vanilla ones, without the server needing the mod.