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Deposits define how ores are placed in the world. EE supports five distinct deposit types, allowing for highly realistic or fantastical ore distribution.
| Deposit Type | Description |
|---|---|
| Vanilla | Standard cluster-based generation similar to vanilla coal or iron. |
| Sphere | Generates large spherical clusters of ore, often used for rare materials. |
| Geode | Creates hollow or solid geodes with an outer shell, inner layer, and optional clusters/filling. |
| Dense | Large, high-concentration veins that are significantly bigger than vanilla clusters. |
| Dike | Tall, vertical pillar-like formations that can span multiple Y-levels. |
Placement Options:
- Uniform: Even distribution across the specified height range
- Triangle: Favors the center of the height range (e.g., more ore at Y=0, less at Y=64 and Y=-64)
- Surface Samples: Deposits can be
configured to spawn small "sample" blocks on the surface directly above the vein to guide players








