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When a material is registered with tool or armor types, EE generates the corresponding items with customizable stats.
Tool Stats
Tool power is calculated using a base value plus a modifier:
- Attack Damage:
Base Damage + Modifier + 1 - Efficiency:
Base Efficiency + Speed Modifier - Durability: Defined as a flat integer
Armor Set Bonuses
EE allows for the creation of full-set bonuses. When a player wears a complete set of armor (Helmet, Chestplate, Leggings, and Boots), they can receive specific status effects.
| Property | Description |
|---|---|
effect |
The registry ID of the potion effect (e.g., minecraft:speed). |
level |
The amplifier level of the effect. |
showParticles |
Whether the effect displays particles around the player. |
showIcon |
Whether the effect icon appears in the HUD. |








