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Mob Filters are specialized blocks that act as a solid wall to most entities but allow specific types to pass through as if the block were air. This allows for complex sorting systems in mob farms.
Available Filter Types
- Player Filter: Only allows players to pass.
- Hostile Filter: Only allows hostile mobs (Zombies, Creepers, etc.).
- Animal Filter: Only allows passive animals (Pigs, Cows, etc.).
- Child Filter: Only allows
baby mobs. - Undead Filter: Only allows undead mobs (Skeletons, Zombies).
- Arthropod Filter: Only allows
Spiders, Cave
Spiders, and Silverfish. - Villager Filter: Only allows Villagers.
- Illager/Raider Filter: Only allows Pillagers, Vindicators, and Witches.
- Slime Filter: Only allows Slimes and Magma Cubes.
- Pet Filter: Only allows tamed animals.
- Equipment Filter: Only allows mobs wearing armor or holding items.
Advanced Logic
- Inversion: Sneak-clicking a filter block with an empty hand will invert its logic (e.g., an Inverted Player Filter allows everything except players to pass).
- Redstone: Powering a filter with redstone makes it solid to all entities, regardless of its type.












