What This Mod Adds
Create: Crafts and Additions extends Create with an electrical tier. It introduces generators (
Alternator), storage (
Accumulator,
Capacitor), consumers (
Electric Motor,
Servo Motor), wiring (Copper/
Electrum Wire, Connectors), and a set of new materials and food items (Electrum,
Biomass,
Seed Oil,
Bioethanol, cakes).
First Steps
1. Set up Create basics first — you need rotational power and a Mixer/Press before electricity is useful.
2. Build an Alternator and connect it to a Water Wheel or Windmill to start generating charge.
3. Place an Accumulator and wire the Alternator into it.
4. Run
Copper Wire from the Accumulator to a simple machine like an Electric Motor.
5. Add a Capacitor once you notice machines stuttering on startup.
Materials to Gather
- Copper for early wire and spools.
- Gold + Silver to alloy into Electrum for better wiring.
- Zinc for
Zinc Sheet components. - Biomass (from plant matter) for pellets, biofuel, and bioethanol.
Where to Go Next
Once basic power flows, expand into Electrum wiring, modular Accumulators, and the food/cake line (
Cake Base,
Baked Cake Base,
Chocolate Cake,
Honey Cake). The
Rolling Mill and
Tesla Coil open up more advanced automation — tackle those after your power network is stable.
