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Contents (7)
The mod introduces several functional blocks that serve as the foundation for the sculpting and management process.
The Armourer
The central hub for all creation. When placed, it generates a holographic grid based on the selected equipment type (e.g., Head, Chest, Sword). Players build their models within this grid using Equipment Cubes.
Skin Library
Used to manage saved skins. It allows players to save their designs to their local computer, load existing designs back into the Armourer for editing, or share them with others on a server.
Global Skin Library
A specialized block that connects to an online database, allowing players to browse, preview, and download thousands of community-created skins directly into their game.
Dye Table (Colour Mixer)
This block is used to mix custom RGB or HSV colors. Players can place their painting tools (like
Paintbrushes) inside to 'dip' them into a specific color for use on their models.
Mannequin
A display block that can be dressed in any saved skin.
Mannequins can be fully posed, scaled (Adult or Child sizes), and even assigned a specific player's 2D texture using a Name Tag.













